Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 03-24-2011, 11:15 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Quote:
Originally Posted by Tree_UK View Post
Ubisoft have had this development rule for over 3 yrs, its an oversight from the Dev's not Ubisoft.
and a link to your proof would be greatly appreciated.
Reply With Quote
  #2  
Old 03-24-2011, 11:24 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Thee_oddball View Post
and a link to your proof would be greatly appreciated.
Here you go from 2008. The dev's screwed up, Im sure in time they will work it out.

http://spong.com/article/15691/Ubiso...s-for-Epilepsy
Reply With Quote
  #3  
Old 03-24-2011, 11:39 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Quote:
Originally Posted by Tree_UK View Post
Here you go from 2008. The dev's screwed up, Im sure in time they will work it out.

http://spong.com/article/15691/Ubiso...s-for-Epilepsy
thnx i found it aswell but this can all be laid at the feet of UBI soft, some kid with a nintendo DS has a seizure and UBI "voluntarily" goes overboard, even though there was no ....
Quote:
Hodge's basic line, however, was that there is not going to be any legislation for video game publishers in the UK. She stated, "On the statutory safeguards, the General Product Safety Regulations 2005 make it compulsory for producers to place warnings and instructions on all consumer products, including video games
Reply With Quote
  #4  
Old 03-24-2011, 11:47 PM
Tree_UK
Guest
 
Posts: n/a
Default

Yeah but even so, the dev's dropped the ball big time on this one, blaming UBi is a bit lame.
Reply With Quote
  #5  
Old 03-25-2011, 12:34 AM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Quote:
Originally Posted by Tree_UK View Post
Yeah but even so, the dev's dropped the ball big time on this one, blaming UBi is a bit lame.
Some over stimulated red bull gulping twat has a seizure while playing some ridiculous nintendo DS game called Raving Rabbit and the room temperature I.Q. set over at UBI has a grand maul spastic reaction and cause's an avalanche of overkill and institutes some blanket policy instead of finding out if the game was REALLY the problem to begin with...and this was done even as the UK said that there would be no legislation.....

Last edited by Thee_oddball; 03-25-2011 at 12:44 AM.
Reply With Quote
  #6  
Old 03-25-2011, 04:32 PM
David603 David603 is offline
Approved Member
 
Join Date: Jul 2009
Location: 6'clock high
Posts: 713
Default

Quote:
Originally Posted by Tree_UK View Post
Here you go from 2008. The dev's screwed up, Im sure in time they will work it out.

http://spong.com/article/15691/Ubiso...s-for-Epilepsy
Sigh...

Did you not read the other thread on the Epilepsy filter?

The oversight, if it can be called such, was that Oleg's team had not developed a game that has been epilepsy tested before (Il2 1946 was published before this was introduced). Therefore they were unaware of how many issues would appear during testing.

The game was submitted to Ubisoft for routine epilepsy testing and failed the test spectacularly. Response was to attempt to correct each and every little cause separately, but there was not enough time. Ubisoft won't publish without issues being solved. Result, this stopgap solution is pushed out.

Short term solution will be to make disabling the epilepsy filter an own risk thing.

Long term will be to fix the individual issues.

So I will buy the game, hope it runs acceptably on my PC or the short term solution arrives soon, and wait for the long term fix. Its at most a temporary inconvenience, so I'm not going to act like its the end of the world
Reply With Quote
  #7  
Old 03-25-2011, 04:37 PM
MD_Titus MD_Titus is offline
Approved Member
 
Join Date: Nov 2009
Posts: 493
Default

Quote:
Originally Posted by David603 View Post
Sigh...

Did you not read the other thread on the Epilepsy filter?

The oversight, if it can be called such, was that Oleg's team had not developed a game that has been epilepsy tested before (Il2 1946 was published before this was introduced). Therefore they were unaware of how many issues would appear during testing.

The game was submitted to Ubisoft for routine epilepsy testing and failed the test spectacularly. Response was to attempt to correct each and every little cause separately, but there was not enough time. Ubisoft won't publish without issues being solved. Result, this stopgap solution is pushed out.

Short term solution will be to make disabling the epilepsy filter an own risk thing.

Long term will be to fix the individual issues.

So I will buy the game, hope it runs acceptably on my PC or the short term solution arrives soon, and wait for the long term fix. Its at most a temporary inconvenience, so I'm not going to act like its the end of the world
some sense!

the wailing that's occurring you'd think it actually, in the grand scheme, mattered.
Reply With Quote
  #8  
Old 03-25-2011, 05:35 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by David603 View Post
Sigh...

Did you not read the other thread on the Epilepsy filter?

The oversight, if it can be called such, was that Oleg's team had not developed a game that has been epilepsy tested before (Il2 1946 was published before this was introduced). Therefore they were unaware of how many issues would appear during testing.

The game was submitted to Ubisoft for routine epilepsy testing and failed the test spectacularly. Response was to attempt to correct each and every little cause separately, but there was not enough time. Ubisoft won't publish without issues being solved. Result, this stopgap solution is pushed out.

Short term solution will be to make disabling the epilepsy filter an own risk thing.

Long term will be to fix the individual issues.

So I will buy the game, hope it runs acceptably on my PC or the short term solution arrives soon, and wait for the long term fix. Its at most a temporary inconvenience, so I'm not going to act like its the end of the world
So I was right then after all the Dev's screwed up not Ubi. Now stop 'sighing' and apologise theres a good chap.
Reply With Quote
  #9  
Old 03-25-2011, 05:48 PM
bw_wolverine's Avatar
bw_wolverine bw_wolverine is offline
Approved Member
 
Join Date: Jun 2010
Location: Toronto, Canada
Posts: 622
Default

Is MS FSX subject to the anti-seizure stuff? If so, I'm sure a lot of the stuff that seems wrong can be fixed, it'll just take time (prop spinning, etc.).

I just don't understand how all the stuff in CoD can 'fail' when I look at some recently released games that seemingly haven't failed.

Modern Warfare, Bulletstorm, all of those FPSs. Wings of Prey for that matter. ArmA 2.

ArmA 2 must be an epileptic's worst nightmare if played during night missions!

Is it only Ubisoft that has this restriction? What are some other Ubisoft very recent titles? Those must have to pass this restriction too.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:08 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.