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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-24-2011, 09:31 AM
Rainmaker Rainmaker is offline
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Kill streak hahahaahahahaha this is cliffs of dover not call of duty
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  #2  
Old 03-24-2011, 09:34 AM
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JG52Krupi JG52Krupi is offline
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Leave and never come back, there is a game called birds of prey for the likes of you already...

Last edited by JG52Krupi; 03-24-2011 at 01:58 PM. Reason: Forgot the smiley face
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  #3  
Old 03-24-2011, 09:38 AM
jimbop jimbop is offline
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Leave and never come back, there is a game called birds of prey for the likes of you already...
This is a good example of the elitism I was talking about. I prefer full real servers - way to make someone feel welcome!
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Old 03-24-2011, 09:43 AM
meshuggahs meshuggahs is offline
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This is a good example of the elitism I was talking about. I prefer full real servers - way to make someone feel welcome!
I prefer a good & realistic game. It's not elitism, it's just a different genere.
If everything had to please the masses we'd all be playing black ops and listening to lady gaga in no time. No thanks...
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  #5  
Old 03-24-2011, 09:50 AM
jimbop jimbop is offline
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I prefer a good & realistic game. It's not elitism, it's just a different genere.
If everything had to please the masses we'd all be playing black ops and listening to lady gaga in no time. No thanks...
That's exactly it though - not everything has to please the masses. But something does. These guys need an accurate WW2 flight sim that is a commercial success to expand, not just an accurate WW2 flight sim.

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Originally Posted by Vevster View Post
The problem is , what you asking for (playability with mouse, kill streaks etc...) requires development time, therefore money.

For what result? How many people would really like to fly a PC flight sim with a mouse?
Luthier specifically talks about making it easier to play with a keyboard in the vid (if the translation is correct...) The object seems to be to get people interested enough to go the next step. I bet a lot, but obviously not enough from Luthier's comment, did this with IL-2 initially.
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Old 03-24-2011, 09:53 AM
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JG52Krupi JG52Krupi is offline
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That's exactly it though - not everything has to please the masses. But something does. These guys need an accurate WW2 flight sim that is a commercial success to expand, not just an accurate WW2 flight sim.



Luthier specifically talks about making it easier to play with a keyboard in the vid (if the translation is correct...) The object seems to be to get people interested enough to go the next step. I bet a lot, but obviously not enough from Luthier's comment, did this with IL-2 initially.
By keypads he meant at unrealistic settings you won't need so many levers and sliders to control the engine, or at least that's how I interpreted it!
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Old 03-24-2011, 09:57 AM
jimbop jimbop is offline
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By keypads he meant at unrealistic settings you won't need so many levers and sliders to control the engine, or at least that's how I interpreted it!
Must admit it would be good if he commented on this. The context at 10.30 seems to be about newbs but I don't know for sure. Wish I spoke Russian, could have the game already!
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Old 03-24-2011, 10:10 AM
winny winny is offline
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I'm a bit surprised at the hostile reaction to this (wait, no I'm not)

Seems like a valid question to me.
Games developers have realised the best way to keep people playing is to keep giving out unlocks, just look at CoDuty. I've prestiged 7 times and I hate myself for it! For what? new interesting ways to kill stuff and a nice badge...

Problem with unlocks in a Historically accurate sim is that as soon as you apply any new wepon it'll mess the accuracy up.

The only real way I could see this working would be to have (like CoDuty) customisable player cards and ranking (for online) or even a space on your aircraft for unlockable nose art. Nothing too outlandish.


The guy in the video wants a b-17 for killing 20 Spitfires.. I wouldn't be surprised if he's never even played a flight sim before. He dosn't get that the rewards from a flight sim are more cerebral..

Sign of the times.
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Old 03-24-2011, 09:50 AM
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Quote:
Originally Posted by meshuggahs View Post
I prefer a good & realistic game. It's not elitism, it's just a different genere.
If everything had to please the masses we'd all be playing black ops and listening to lady gaga in no time. No thanks...
+1 this game is not aimed at a massive audience any attempt to do so would harm the product in the eyes of the simmers that have been hoping for a new SIM, you will need a joystick to have a go at this game...
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Old 03-24-2011, 09:54 AM
jimbop jimbop is offline
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+1 this game is not aimed at a massive audience any attempt to do so would harm the product in the eyes of the simmers that have been hoping for a new SIM, you will need a joystick to have a go at this game...
No, you need a joystick to be good at this game. You shouldn't need a joystick to 'have a go'. Take it up with Luthier. The simmers will buy it anyway as long as the sim realism is there as an option.
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