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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-22-2011, 12:03 AM
Heliocon Heliocon is offline
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Originally Posted by Kikuchiyo View Post
Correct me if I am wrong here, but didn't last weeks update show that tessellation was already implemented?

and Helicon said best himself:


and that my friends and fellow posters, and even Helicon is exactly what the CloD ENGINE is. It is the next/newest/next gen flight engine. Just because it doesn't (you presume) have the newest graphics hardware implemented doesn't mean it's last gen. It's the ENGINE that is next-gen.

Your brain seems to be rather antiquated, and poorly oiled. You spew vitriol and then get upset when others return it. Before you post breathe a bit, and calm down. No one is attacking you personally (well before you started doing it.) On the same note we've all gotten rather savage lately, anticipation obviously a factor, and we really need to step back and be a bit more cordial towards one another and the devs.
No its not because tesselation requires dx11 which is not in the release version.

Love the moronic responses, saying I said something, I ask you to show where I said that, and you just throw more insults. Seriously grow up, and their is a differance between arguing over a point and just throwing crap for the sake of it. If someone says I said something I did not say, and they keep insisting I did, despite the fact that they cannot provide evidence and its obvious they never went back to actually read the series of events as they happened, instead jumping on the bandwagon of kiddies throwing insults I reserve the right to call them lazy morons because if they cant read they should not post.

@Immerman - As for the AMD article - its an interesting read but the only thing I would point out is that AMD is ticked off at DirectX/Nvidia atm because Nvidia dx11 cards are better overall in dx11 then ati (especially tesselation).

@ Titus - no you sound stupid now. I can say this because you are making statements about something you dont know about. Tesselation does reduce performance, but it reduces performance substantially less then if you were to use other methods to generate the same detail. Over that it is much easier to use tesselation on an object then model multiple LOD versions.

So children here can keep up their attacks and absurd statements based on no substance, but I reserve the right to yet again say FAIL because all my statements for the last 5 months on windows market share, gpu share in general and graphics design have been word by word topic by topic legitimised by the devs in the more recent interviews, and that was after a similar scrap in the forum over dx11 at release. So as of know I have been the only person able to more or less "predict" or forsee what the devs would or should do to solve these issues. That doesnt mean I will always be right, but its better then others records here.

Last edited by Heliocon; 03-22-2011 at 12:09 AM.
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  #2  
Old 03-22-2011, 12:27 AM
Kikuchiyo Kikuchiyo is offline
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Originally Posted by Heliocon View Post
No its not because tesselation requires dx11 which is not in the release version.
Sir, this is tessellation. Oleg said somewhere around 2 months ago it likely wouldn't be in the release. You are arguing a point that makes little sense, and you are flying in the face of evidence all the while shouting insults at people. Then getting indignant about it. Calm down. Perhaps the way you are stating things doesn't make sense to others the way it does to you.
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  #3  
Old 03-22-2011, 01:34 AM
Heliocon Heliocon is offline
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Originally Posted by Kikuchiyo View Post
Sir, this is tessellation. Oleg said somewhere around 2 months ago it likely wouldn't be in the release. You are arguing a point that makes little sense, and you are flying in the face of evidence all the while shouting insults at people. Then getting indignant about it. Calm down. Perhaps the way you are stating things doesn't make sense to others the way it does to you.
What is tesselation? You didnt show anything their that indicates tesselation which makes you look rather silly. So please explain how that photo shows tesselation, because obviously you said it "is" tesselation. So please describe in the photo what is tesselated and how you know that.

Now what evidence are you talking about, and what point am I arguing? Because you failed to say in your post through quote or any other method what you were talking about. Which looks retarded...
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Old 03-22-2011, 08:58 AM
MD_Titus MD_Titus is offline
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Quote:
Originally Posted by Heliocon
@ Titus - no you sound stupid now. I can say this because you are making statements about something you dont know about. Tesselation does reduce performance, but it reduces performance substantially less then if you were to use other methods to generate the same detail. Over that it is much easier to use tesselation on an object then model multiple LOD versions.

So children here can keep up their attacks and absurd statements based on no substance, but I reserve the right to yet again say FAIL because all my statements for the last 5 months on windows market share, gpu share in general and graphics design have been word by word topic by topic legitimised by the devs in the more recent interviews, and that was after a similar scrap in the forum over dx11 at release. So as of know I have been the only person able to more or less "predict" or forsee what the devs would or should do to solve these issues. That doesnt mean I will always be right, but its better then others records here.
Classy.

Did it cross your mind that the choice might be dx11, tesselation and naff performance or, and here's the ground breaking bit you ignore, no tesselation effects, no dx10 tech compensation and good performance. Basically not doing the effects you get in dx11 at all, and having a reduced, in comparison, level of detail until a later patch activates it. Much the samevway the water detail was increased in il2's lifespan.

As I said, using dx11 capable card market share as the indicator is deceptive. Few people will build a new rig and use an old gpu, and dx11 capable cards have been about for the past 18 months+. That's basically all new gpu's, and a better indicator of how useful or applicable dx11 is would be assessing how many games use dx11 and how many people actually play in dx11 mode. HD capable televisions were available for years before we saw much in the way of HD broadcasts.

A recent article in PC Gamer talked about the usefulness of dx11, using the unigine heaven benchmarker. The conclusion was yes, it makes it look great, but it would be unplayable, and having flat textures rather than tesselated cobblestones is preferable from a gaming and playability viewpoint.

I'd like to add that if you're going to repeatedly call people stupid, it's a good idea to use "their" and "there" correctly.

Last edited by MD_Titus; 03-22-2011 at 09:38 AM.
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  #5  
Old 03-22-2011, 09:26 AM
kendo65 kendo65 is offline
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Wow! Getting pretty heated the last few (or is it 10? ) pages.

The rate we're going Oleg had better not hold the game back too much longer - otherwise someone will have a heart attack or a stroke!
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  #6  
Old 03-22-2011, 09:42 AM
MD_Titus MD_Titus is offline
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There were probably dozens of kicked cats when the delay was announced, hundreds of pointless arguments with partners/spouses, and literally thousands of teddies thrown in the corner through no fault of their own.

The humanitarian costs of further delays do not bear thinking about.
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  #7  
Old 03-22-2011, 11:28 AM
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Richie Richie is offline
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Is this true? Is Oleg quitting?




http://simhq.com/forum/ubbthreads.ph...ml#Post3241260
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Old 03-22-2011, 11:34 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by MD_Titus View Post
There were probably dozens of kicked cats when the delay was announced, hundreds of pointless arguments with partners/spouses, and literally thousands of teddies thrown in the corner through no fault of their own.

The humanitarian costs of further delays do not bear thinking about.
I tend to use the 'dummy spit' as a measure of fustration rather than the Teddy-Toss, unfortunately it has been of limited value in computing, when facing the computer monitor it tends to bounce off and hit the spitter in the face!

Cheers!
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  #9  
Old 03-22-2011, 03:30 PM
Tree_UK
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Well the whole Direct X 11 will most likely be a moot point now that Oleg as decided to leave the gaming industry, i cant imagine getting any of the add on features.
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  #10  
Old 03-22-2011, 04:04 PM
recoilfx recoilfx is offline
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If the game sells well, there will be DX11. It's not like the game will die if Oleg leaves Maddox.
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