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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 03-21-2011, 07:33 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by EAF92_Brigstock View Post
128kbps+ x 128players = 16mbps+

Which would be comfortable on datacenter hosted dedicated server.

Recommend a server host, if you're in the UK

http://www.gtxgaming.co.uk/dedicated-servers

are good
I strongly doubt the basis and the conclusions of this calculation.

A common server for a shooter uses 1600kbps for a 40-slot-server. I seriously hope CoD's netcode is not so bad that it needs over 10 times the traffic for 3 times the players...
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