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IL-2 Sturmovik The famous combat flight simulator.

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Old 03-19-2011, 12:17 PM
Propwash_ Propwash_ is offline
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Originally Posted by jcenzano View Post
vids are AWESOME. Thanks to the team. COD will set a new standard.

With that in mind, random lights on/off of the windows onn the buildings (not all of them all) would improve this thing 0,000001%.

But there is always room for improvement despite de "AWESOMENESS" of what we have watched.

"
Folks,

We are indeed spoiled (and thankfully so). We get so dazzled with the sheer wonder of this game that we forget that this is a combat sim and that combat is the key factor here. Detailed and accurate scenery, authentic weather, realistic damage models are all eye candy and add to the immersion but can only be carried so far. How many of you plan to fly under the London station platforms or down a London street to verify that the window detail is correct? When will you ever be that low unless you crash land there? Why insist on so much detail that can rob your system of performance elsewhere?

The key to a good flight sim is balance, and it's obvious Oleg and his team are trying to achieve that. So be happy in combat first, enjoy the amazing detail when you don't have a 109 on your 6 or you're not struggling to set down your crippled bird. Chances are you won't be worrying that that lorey below is not moving or you can't read the latest sales information on the local meat market window you just flew over.

Think what a quantum leap this new COD is....and be happy

Thanks Oleg and team for your skill... and your heart.

Last edited by Propwash_; 03-19-2011 at 12:19 PM.
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Old 03-19-2011, 12:56 PM
Sutts Sutts is offline
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Originally Posted by Propwash_ View Post
Folks,

We are indeed spoiled (and thankfully so). We get so dazzled with the sheer wonder of this game that we forget that this is a combat sim and that combat is the key factor here. Detailed and accurate scenery, authentic weather, realistic damage models are all eye candy and add to the immersion but can only be carried so far. How many of you plan to fly under the London station platforms or down a London street to verify that the window detail is correct? When will you ever be that low unless you crash land there? Why insist on so much detail that can rob your system of performance elsewhere?

The key to a good flight sim is balance, and it's obvious Oleg and his team are trying to achieve that. So be happy in combat first, enjoy the amazing detail when you don't have a 109 on your 6 or you're not struggling to set down your crippled bird. Chances are you won't be worrying that that lorey below is not moving or you can't read the latest sales information on the local meat market window you just flew over.

Think what a quantum leap this new COD is....and be happy

Thanks Oleg and team for your skill... and your heart.
Very true, but many of us are looking forward to the non-flight aspects of the sim too. I for one would love to hop in an MG and take a drive through the villages to the coast. I'm hoping we'll see much more of the ground detail as the series progresses and ground wars become more of a feature.

Having said that, flying will always be the main attraction for me.

Last edited by Sutts; 03-19-2011 at 12:59 PM.
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