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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-16-2011, 12:27 AM
xnomad xnomad is offline
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Also:
Automatic updates.
No mods which is a good thing, keeps everyone on the same version, and a bad thing e.g. stuck with poor development decisions e.g. the bar in the FW 190 forward view.
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  #2  
Old 03-16-2011, 02:04 AM
Fearfactor Fearfactor is offline
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You kidding me?? I'm supposed to get excited about steam because I might get an achievement award for landing or getting a kill?? That's not a big enough deal to convince me to get steam. There's really no advantage to steam, despite what people say. Don't need it for a community. IL2 had plenty of "community" in many online forums and you could "match make" with friends you met on those forums. Don't need it to play online. Don't need it get auto updates, I can install patches and such manually, thank you. Nor does COD need steam for "exposure" or to attract newcomers. IL2 certainly didn't, it got plenty of players and exposure well before Steam ever existed. Don't need Steam for making easy backups. I have made backup copies of IL2 for years and it's not that difficult!! So no advantage there either. Steam or it's DRM will not prevent anyone from cracking or hacking it, never has for any other Steam game so far, as I have researched about this. So no advantage there either.

So what you DO have with Steam is a impediment bad enough for many of us to refuse to buy the game at all. So it would be far better for 1C to offer it no steam. Even for those that love steam, if it were to be offered with without steam they would still buy the game. There simply would be nobody refusing to buy it because it was NOT on steam!

But offering it steam only apparently will stop about 25% of the people otherwise interested in the game from buying it at all. And a stubborn lot we are. Don't expect many of us to cave and later buy the sim unless the steam thing is dropped or a way comes up later to thwart the steam.

Last edited by Fearfactor; 03-16-2011 at 02:07 AM.
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  #3  
Old 03-16-2011, 03:16 AM
B25Mitch B25Mitch is offline
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Fearfactor, if you want to rant about Steam, use another thread. Your post is off-topic here. We are speculating about possible features CoD may use in conjunction with Steam, not whether CoD should use Steam at all.
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Old 03-16-2011, 04:25 AM
K_Freddie K_Freddie is offline
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You're trolling...?? A steam fan thread - dig your own grave then
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  #5  
Old 03-16-2011, 04:32 AM
Cobra8472 Cobra8472 is offline
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Originally Posted by Fearfactor View Post
You kidding me?? I'm supposed to get excited about steam because I might get an achievement award for landing or getting a kill?? That's not a big enough deal to convince me to get steam. There's really no advantage to steam, despite what people say. Don't need it for a community. IL2 had plenty of "community" in many online forums and you could "match make" with friends you met on those forums. Don't need it to play online. Don't need it get auto updates, I can install patches and such manually, thank you. Nor does COD need steam for "exposure" or to attract newcomers. IL2 certainly didn't, it got plenty of players and exposure well before Steam ever existed. Don't need Steam for making easy backups. I have made backup copies of IL2 for years and it's not that difficult!! So no advantage there either. Steam or it's DRM will not prevent anyone from cracking or hacking it, never has for any other Steam game so far, as I have researched about this. So no advantage there either.

So what you DO have with Steam is a impediment bad enough for many of us to refuse to buy the game at all. So it would be far better for 1C to offer it no steam. Even for those that love steam, if it were to be offered with without steam they would still buy the game. There simply would be nobody refusing to buy it because it was NOT on steam!

But offering it steam only apparently will stop about 25% of the people otherwise interested in the game from buying it at all. And a stubborn lot we are. Don't expect many of us to cave and later buy the sim unless the steam thing is dropped or a way comes up later to thwart the steam.
Seriously? Really?

Steam brings a ton of features and advantages that have nothing to do with challenges, including- but not limited to the Cloud Service, the fact that you are not dependant on your disc (IF you loose it you simply download the game through Steam), ease of patching and version compatibility, Steam infrastructure & Support, and much much more.

You don't actually have any counterpoints in your post, just a lot of "Steam doesn't need to do this for us because we could already do it ourselves.."

-which is actually a load of nonsense, seeing as some of the things you're listing are about 100x bigger nuisance than doing it via Steam. Manually patching? It's 2011 for fucks sake.

The level of ignorance in your post seriously boggles the mind.
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Old 03-16-2011, 04:33 AM
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Tacoma74 Tacoma74 is offline
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And a stubborn lot we are.
Indeed. Perhaps the only point i would agree on. Good day.
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Old 03-16-2011, 05:30 AM
xnomad xnomad is offline
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Don't need it get auto updates, I can install patches and such manually, thank you.
First of all Steam makes it easy to release small updates frequently. If they did it the old fashioned way they have to wait for bug fixes and add-ons to accumulate till they release them. Bugs can be around for months, even though they've been fixed but not released yet. Imagine doing it the old way with frequent updates, people would go nuts and lose track which patch they need.

Also you might update manually, but there are quite a few gamers who don't regularly check the official website to see if there are updates, and if there are it can be days before they decide to patch. This way it's more likely that the community is all up to date. We've seen how updates have split the community before in online lobbies. Our game is in a niche market, the more players per server the better.

I can't understand why people are so anti steam. Is it because their bittorrent version of the game won't work? If that's the case that's great!
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Old 03-16-2011, 06:02 AM
Erkki Erkki is offline
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First of all Steam makes it easy to release small updates frequently. If they did it the old fashioned way they have to wait for bug fixes and add-ons to accumulate till they release them. Bugs can be around for months, even though they've been fixed but not released yet. Imagine doing it the old way with frequent updates, people would go nuts and lose track which patch they need.
This is also a problem for those with not that high connection speeds. My squad plays both Il-2 and Red Orchestra/Darkest Hour, and the updates to maps and other stuff are downloaded when you join a server. Great, except the moment I've redownloaded the 40-50mb map and possibly another 20mb of textures the round is over, and I have to do this again until theres a map with no updates for the current week. Approx 60mb of updates a week... Not that much of a problem, but if CoD will, as Oleg has said, allow limited modification, I can imagine it to become one, when servers start having custom mods of their own to maps and aircraft. As it is, I dont have the time nor will to download an Ultrapack's worth of stuff a month in small pieces before I'm let in a server. I would imagine many people to be in the same situation. 1mb in is little enough to ruin a good evening if your game happens to have some updates you hadnt had the time to download.

Steam's autoupdates that cant be stopped are another thing. It doesnt even tell about them. If you exit Steam, it runs in the background until the download is finished, or I terminate the process.
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Old 03-16-2011, 06:55 AM
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Tacoma74 Tacoma74 is offline
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Originally Posted by Erkki View Post
This is also a problem for those with not that high connection speeds. My squad plays both Il-2 and Red Orchestra/Darkest Hour, and the updates to maps and other stuff are downloaded when you join a server. Great, except the moment I've redownloaded the 40-50mb map and possibly another 20mb of textures the round is over, and I have to do this again until theres a map with no updates for the current week. Approx 60mb of updates a week... Not that much of a problem, but if CoD will, as Oleg has said, allow limited modification, I can imagine it to become one, when servers start having custom mods of their own to maps and aircraft. As it is, I dont have the time nor will to download an Ultrapack's worth of stuff a month in small pieces before I'm let in a server. I would imagine many people to be in the same situation. 1mb in is little enough to ruin a good evening if your game happens to have some updates you hadnt had the time to download.

Steam's autoupdates that cant be stopped are another thing. It doesnt even tell about them. If you exit Steam, it runs in the background until the download is finished, or I terminate the process.
If you have such poor connection speeds then I don't see why it would be enjoyable to play online in the first place. And seeing as CoD will be much more complex, I would imagine that it will require more bandwidth than 1946 does (but don't quote me on this). Surely it won't take up much more (awesome programming ) but might not let some people enjoy the online aspects of the game. Thankfully decent quality internet is available most places in the world now so I doubt it will be a bad problem.

As for Steam and it's constant updating, I have absolutely no problem with it. Windows is always updating, so why should it be such a nuisance for Steam to do the same. And I don't really care if it doesn't tell me, that's just less crap that pops up on my desktop. If i have to wait 5 minutes, or even 15 minutes for an update to install it's not going to ruin my game experience. No, I'll simply get up, make a cup of coffee or something, come back and it'll be done. Besides... a match on CoD is going to last MUCH MUCH longer than any other game matches do, so joining a match in time shouldn't be a problem. And, it's not like it'll do it every time you get online... Surely they're not going to load us up with big updates all the time. But this is all speculation, much like everything else at this stage. Can't wait to finally see it all in action.
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Old 03-16-2011, 06:59 AM
Erkki Erkki is offline
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Originally Posted by Tacoma74 View Post
If you have such poor connection speeds then I don't see why it would be enjoyable to play online in the first place. And seeing as CoD will be much more complex, I would imagine that it will require more bandwidth than 1946 does (but don't quote me on this). Surely it won't take up much more (awesome programming ) but might not let some people enjoy the online aspects of the game. Thankfully decent quality internet is available most places in the world now so I doubt it will be a bad problem.

As for Steam and it's constant updating, I have absolutely no problem with it. Windows is always updating, so why should it be such a nuisance for Steam to do the same. And I don't really care if it doesn't tell me, that's just less crap that pops up on my desktop. If i have to wait 5 minutes, or even 15 minutes for an update to install it's not going to ruin my game experience. No, I'll simply get up, make a cup of coffee or something, come back and it'll be done. Besides... a match on CoD is going to last MUCH MUCH longer than any other game matches do, so joining a match in time shouldn't be a problem. And, it's not like it'll do it every time you get online... Surely they're not going to load us up with big updates all the time. But this is all speculation, much like everything else at this stage. Can't wait to finally see it all in action.
Perfectly fine connection, 1mb in and max 80-ish ms latencies to everywhere in Europe. Just the actual bitrates are a tad low.

Windows updates I can choose to download whenever I want.

I have it preordered and we'll see like you said.
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