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Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
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#1
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Fantastic idea. Honestly though I LOVE your full on idea, if you could just click "resupply" and they'd make any effort whatsoever to pick up ammo, it'd be a great start.
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#2
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I started playing without my ammo hack, a "resupply" option would be nice.
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#3
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Thanks for kind words
![]() I've decided to revive this thread due to increased number of rage-quitters because of micromanagement problem. So plz don't get angry for this lil necro, all I worry about is this game and its problems. |
#4
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I imagine it will take some time for the MP community to grow and become experienced. This game is a hard one to learn. And new players don't realise that the moment the game starts you need to start playing hard. It is a real time tactics game. 5 seconds delay and your enemy will set sandbags near the middle flags and you won't take them easily. The opening is a race and tactical squad combat. You need to push with your squad, and don't let the enemy squad have an early advantage.
I would say: tempo + good tactics + buying strategy = victory LOL, you see the game is a hard one to learn coz some info is hard to find. To disallow turret rotation press: R+left shift. It works for tanks and infantry. To resupply the whole squad, select the squad leader and go to the track. Ammo will be redistributed equally among all squad members. I am not sure what happens when you select MG ammo. Do all soldiers receive it or just the MG gunner? But anyway they share the ammo. Once the MG gunner runs out of ammo he will use ammo from the nearby soldiers. Last edited by CzaD; 04-08-2011 at 05:31 PM. |
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