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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-08-2011, 02:39 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Kikuchiyo View Post
Good thing there are people outside this community that bring people in to flight siming. I for one am part of another community that trains and introduces new people to flight sims. Just because we are younger and also enjoy FPSes doesn't mean we don't know anything about or aren't passionate about flight sims. Just because some one is older doesn't make them more valuable either. Everyone must move forward, and Steam WILL introduce flight sims to a whole new audience. Some of them will come for the graphics some will come because they see people on their friends list playing, and some will come because they (like I did) have that youth love of aviation and the magic of it.

I actually got into FPSes because of flight sims, and not vice versa. It's a genre that up until recently has been dieing because of the very insular nature of the flight sim community at large. We often discount new people's views and opinions and information, and quite frankly run off new blood. Perhaps, I hope I am incorrect here, losing some old timers might actually be good for the community. If we can't get past being willful and xenophobic the genre will die. Steam may put a new face on flight sims and open it up to a younger crowd without having to deal with some of the messiness that comes with trying to integrate into a very clique group that many of us flight simmers are part of.

My community of flight simmers put a fun and inviting face on il-2:1946, and with all the recent buzz for Cliffs of Dover we've brought in quite a decent number of new blood to the genre, and they are learning fast and enjoying it. They tell their friends and get them in so on and so forth. Just because it isn't the way we as simmer like to play doesn't make it wrong, and just because making it fun doesn't teach the historical aspect doesn't mean it won't evolve into that.
I'm with you more or less, i just think there needs to be a balance so that the influx of new players can pe properly "assimilated" into the community.
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Old 03-08-2011, 03:15 PM
Tvrdi
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I dont like Steam (for obvious reasons - I wouldnt post them here; no need to explain to some ignorants) but Im prepared to eat s*ite to be able to play my fav sim....
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Old 03-08-2011, 04:52 PM
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Voyager Voyager is offline
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I dont like Steam (for obvious reasons - I wouldnt post them here; no need to explain to some ignorants) but Im prepared to eat s*ite to be able to play my fav sim....
Would you rather the DRM AC2 had? You know the one where you have to be continually logged on, and if anything interrupts your net connection, it shuts down and doesn't save you last couple hours of gameplay?

How about Bioshock? You get to install it three times. That it.
Mass Effect, you got five installs, and if you used them up, you had to call EA and explain yourself.

Mass Effect 2 you didn't even get the entire game unless you also had a valid code for their Cerberus Network, and it also required a persistent log-in.

How about Starforce? You remember the one that prevented you from booting a Win7 machine, at least until MS blocked it entirely?

What D2D? They encrypt the game data files with an encryption that increases load times by orders of magnitude.

Look, the world has changed since Il-2 came out. The conflicts between piracy and DRM have progressed far beyond just requiring a disk in the drive. Any current DRM is going to require some combination of persistent log in, limited installs, encrypted installs, or some combination there of. Steam is the only one I know of that does not require a persistent online connection without install capping you. Yes, it requires a one time account linkage, and all subsequent installs must reference that account online, but that's it.

It is literally the least invasive modern DRM system on the market today.
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Old 03-08-2011, 04:58 PM
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TheGrunch TheGrunch is offline
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It is literally the least invasive modern DRM system on the market today.
This.
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Old 03-08-2011, 05:04 PM
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JG52Uther JG52Uther is offline
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Although we are actually being install limited.

''How many activations do I get?
You can indefinitely activate your copy of the game on the same PC. You start with three activations (so, three different PC hardware configurations) to begin with. After one month, one activation will be re-credited (up to a maximum of three available activations at any given time).''

How that ties in with the steam 'just use any computer with your steam details to log in' I have no idea.
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Old 03-08-2011, 05:24 PM
Chivas Chivas is offline
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We are allowed 360+ installs over the next 10 years, and we don't have to be online to play. Seems a small price to pay to help protect our sims genre from total collapse.
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Old 03-08-2011, 05:25 PM
The Kraken The Kraken is offline
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Originally Posted by JG52Uther View Post
Although we are actually being install limited.

''How many activations do I get?
You can indefinitely activate your copy of the game on the same PC. You start with three activations (so, three different PC hardware configurations) to begin with. After one month, one activation will be re-credited (up to a maximum of three available activations at any given time).''

How that ties in with the steam 'just use any computer with your steam details to log in' I have no idea.
Lots of games have 3rd party DRM on top of Steam. Not that I understand why but it's a fact - even though that's usually cracked just as quickly. But then again we still do not know if maybe a 1C/non-Ubi version with Steam as the only DRM, and without Solidshield/Tages, might be available to buy from Steam.

Lots of unknowns about the actual release
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