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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I just wanna go one week without someone making yet another inane comparison with WoP.
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#2
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For me WoP makes the graphics in "Dogfights" look ridiculously understated. It's a caricature, like watching "300". |
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#3
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They are, that's a good way to put it. I played Wings of Prey for about 2 months, I've been playing IL-2 since 2002...still playing IL-2. Gameplay, handling and overall experience will always trump the superficial "graphical" elements of games.
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#4
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Amen to that!
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#5
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__________________
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#6
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+1
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#7
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+1000
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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#8
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A question to Oleg/Luthier:
The first video: The gunner does not look down the barrel of the gun. I don't think I saw it in any game so far except for first person shooters. Is it possible to do? If you can't align the 1)ring and 2)bead (point) and 3)target so that these 3 points are in one line then you are just guessing when you shoot. Or will 6 dof in itself make this possible? Otherwise it would be good with a fixed cam attached to the gun looking through the sight, so it always moves with the gun (maybe as an option/keystroke), as if you had your head pressed against it.
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 03-05-2011 at 01:06 PM. |
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#9
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Quote:
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#10
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It is that I am asking about, and asking for; nothing more. (And yes, I realise that 6dof will be implemented in the game, hopefully from the start. I do follow the forums! Even if a am a dude!)
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 03-05-2011 at 03:34 PM. |
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