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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Seriously: I don't mind his tumbling. His legs, arms and head don't move. He's a solid entity. He's a brick. And I'm not only talking about the bailout situation, but about a convincing human animations in general. I haven't seen any. |
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#2
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WWII pilots were taught to stay 'tight' when exiting the aircraft, so as not to hit any part of it on the way out.
They were never taught to adopt a 'stable' skydiving position either. Once out of the cockpit they would remain in a tight position until clear of the aircraft and in a clear airspace, and then simply 'look and locate' the handle and pull. This was explained to me by an RAF PJI when I did my jumps course. |
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#3
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I'm sure I will enjoy IL-2 COD very much, but I'm not sure I like some aspects of the terrain. I will have to wait and see what it looks like in motion and if I can edit the colors alittle with my gpu settings. Maybe there are higher terrain settings. I can't tell from the screenshots if the riverbanks Oleg hoped to enable for COD made it into the initial release. I know some will say 'riverbanks you've got to be kidding' but they do add a great deal of realistic, depth to the terrain. Also hedgerows would have added more realism, but I fully understand the fps restraints, time, and compromises the developers have to work with. Hopefully they have plans to improve the COD terrain over the years as they add further addons.
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#4
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Ahh Ok. I understand you now. The other two have answered for me, Gary. The fall is exactly the same. You still arch your back and spread your limbs. Although Trooper 117 has answered on a aspect I don't know myself. |
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#5
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Great video's, thank you.
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#6
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I believe ragdoll physics (or anything remotely modelling proper human body movement) is pretty far down on the list of needed things in such sim. Yeah, it looks a bit clumsy when the camera follows the diver. But most of the time you hope to see that animation happening to other pilots, rather further away.
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#7
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I agree, but if you're flying a bomber a crew member could sit next to you. If he's an effigy, it would look very clumsy indeed. |
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#8
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Those morning clouds remind of of why I fell in love with IL2 in the first place. Back when the series was new, I would take the (then somewhat optimistically modelled) I-16 up to fly lazy missions against P-3's in the role as Bf 110. I uses Smolensk at 6 in the evening and hazy, just to enjoy the clouds. The last video really reminded me of that feeling, I'm really looking forward to try this out!
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#9
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Thanks for the update oleg, the 2 promotional videos are superb, would it be possible next week to see some 'in game' video over land so we can see how the game runs and get a real feel for the game.
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#10
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Not bad, but I hope to see soon videos with higher settings for the terrain.
I hope too that the "lasers" feature will be switchable in the game setup. I hope also we will have gama settings within the game, to get not the impression of flying over the Kuban map because of this shade of green. |
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