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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-12-2011, 03:46 AM
jameson jameson is offline
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Flyby,
In the recent interview in Russian, Oleg said this game likes memory, lots of it, both ram and on the graphics card. This in combination with a multicore cpu, the standard for which seems to be a 3ghz+ quad core, ROF runs better on one apparently, so by extention will CoD. We don't know if the game will utilise any more cores than that. Recent postings on this board have pointed out that it is problematic to write multithreaded applications anyway and in particular for flight sims, so newer hex or octo cored chips maybe a waste. 6gb of ram will be needed to run the game at highish settings is the impression I have at the moment. I do not know much of intel latest boards or setups but am contemplating an AMD rig, (Crosshair IV with a quad chip, 3.4ghz which will oc to around 3.8 on air with ease for less than cost than similar from intel. Adding two GPU's in crossfire should bang up the frame rate if (?) CoD scales well across two cards. Only real problem for me is whether the FFB stick forces can be tuned under windows 7 and buttons allocated.
Good luck with it, but I would advise waiting until the game is out and seeing how the land lies before commiting any hard earned. AMD are releasing a new ground up chip known as Bulldozer around April this year, I'm waiting to see how it performs and it's price (new socket thus new mobo! I understand). So you may want to hang on a bit.
Regards
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