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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-11-2011, 09:05 AM
Jotaele Jotaele is offline
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Thumbs up buy it

Buy it, you will enjoy a totally diferent way to dogfight , a easy ready to fly game with autoupdates, few controls to learn and configure (its a bit more complex to finetunning it,joy in example), and the most important, you support the flight sim industrie, not only this sim.Each time one sim becomes a good inversion, more problabilitis you have of futures inversions.
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  #2  
Old 02-11-2011, 09:32 AM
SAS SAS is offline
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Join Date: Feb 2010
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Quote:
Originally Posted by BigC208 View Post
Almost no physics? That program has lot's of physics
yes it has.
this game gives me so believable feeling of flight that taking off one time in Dr1 after half-of-year pause in flying rof - taking me back again to flying this scrap planes
and damn it good!
feeling of aircraft, wind noise in the ears, rattle of this prehistoric mg's...
this game makes you believe that you're flying, rather than riding on the railes
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  #3  
Old 02-11-2011, 10:45 AM
Redwan Redwan is offline
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Why can't you buy both ?

Is it so expensive that you heed the assessment of the manrimonial budget authority first
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  #4  
Old 02-11-2011, 11:47 AM
Tvrdi
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I was a beta tester in ROF. I would try to sum up cons and pros.

pros:
- best FM up to date; DM too to some extent
- features newer seen before in a sim (like realistic sun glare, moving clouds with moving cloud shadows; you can extinguish engine fire with fast dive etc etc)
- realistic weather with impact on FM
- nice graphics
- very detailed cockpits and plane models
- friendly community (they have "fights too", thats how it is with simmers, but generally friendly and at hand if needed)
- devs listen their customers however on some issues they are stubborn (some of them spec.) and will not change a thing...

cons:
- optimisation/graphics problems (on some systems (even on latest HW) some users experience flashy textures (me included) when flying over no mans land - this is due to "optimisation" as explained from devs; on some systems stutters often, flickering landscape on some areas etc etc)...it was explained that its "hardcoded" and will not be changed.....this started to happen after introducing cloud shadows...
- ackward and non intuitive mission editor
- still no career mode
- small multiplayer community (50 players at best at weekends; and that is on most popular server)
- FM issues on some planes still not fixed (N17 roll rate, se5a engine etc..)
- limitations regarding number of units (planes and ground units) on server...very limited for smooth gameplay
- lack of AA on landscape resulting in heavy shimmering for most players....
- DM issues; some planes still able to fly with whole wings ripped off (I know it was possible for a short period of time but in the sim you can fly longer....I know in modern era there were planes with very small wings which could fly, but they were constructed to fly like that....WW1 wingless plane couldnt for sure...)
- DOT system....well il2 view system isnt much better but it is better than in ROF...in ROF you need to apply max zoom to see planes at greater distances; if you unzoom they disappear....like we have a binoculars sticked onto our faces...and usually its painful to use super zoom all the time to scan the skies)

All in all its a great sim (regarding feeling in flight) but have some serious optimisation issues + ackward viewing system).....

Last edited by Tvrdi; 02-11-2011 at 12:03 PM.
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