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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-03-2011, 09:25 AM
swiss swiss is offline
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Quote:
Originally Posted by B25Mitch View Post
Personally, I think everyone should be forced to use the joystick in gun turrets - it would help the immersion, and prevent people from opting for the super-easy mouse controls.
Again: People fly the plane with stick while at THE SAME TIME control the gunner via mouse.

Should they use the stick for the gunner and fly the plane with mouse?



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Originally Posted by winny View Post

For comparison : The ball turret on a B-17 could only do 30 degrees a second,
Only?

That's 5times faster than a modern battle tank.

Last edited by swiss; 02-03-2011 at 09:29 AM.
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Old 02-03-2011, 10:00 AM
winny winny is offline
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Originally Posted by swiss View Post
Only?

That's 5times faster than a modern battle tank.
Only compared to a mouse.. I'.m pretty sure that 4 seconds would seem like a lot longer if there was a 109 bearing down on you and you needed to go from one side to another
There is a slight difference in weight between a Tank turret and a MG turret btw.

Last edited by winny; 02-03-2011 at 10:08 AM.
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Old 02-03-2011, 10:18 AM
MadBlaster MadBlaster is offline
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Need to distinguish the electric turrents. Think these were often remotely controlled with computer assistance in aiming (i.e., no human at the gun). But maybe not all electrics? I can't think of any stock plane, but mod planes like the Hornisse, I think they usually put these types under AI control only. Page of interest:http://forum.axishistory.com/viewtopic.php?f=84&t=19907 I think also, isn't this is late war stuff? So, not sure if electric will be relevant to CoD planes.
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Old 02-03-2011, 10:31 AM
winny winny is offline
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Need to distinguish the electric turrents. Think these were often remotely controlled with computer assistance in aiming (i.e., no human at the gun). But maybe not all electrics? I can't think of any stock plane, but mod planes like the Hornisse, I think they usually put these types under AI control only. Page of interest:http://forum.axishistory.com/viewtopic.php?f=84&t=19907 I think also, isn't this is late war stuff? So, not sure if electric will be relevant to CoD planes.
There were no Auto Guns in the BoB era. The auto guns in that link were never actually used. It says the project was cancelled in 1944.

If CoD is going for realism then you would have to point your mouse at where you want to shoot and wait for the turret to catch you up.
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Old 02-03-2011, 10:48 AM
MadBlaster MadBlaster is offline
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If CoD is going for realism then you would have to point your mouse at where you want to shoot and wait for the turret to catch you up
I hope you mean for motor driven only.
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Old 02-03-2011, 11:26 AM
winny winny is offline
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I hope you mean for motor driven only.
Sort of.. If CoD wanted to model hand moved MG's realistically then weight and momentum would come into it. So if you move the gun rapidly then it would go slightly further than you intended because of the momentum, G would also come into it especially for the smaller planes.

I don't think there's a way to do it 100% accurately because it would probably end up with it feeling unresponsive and fuzzy.
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Old 02-03-2011, 11:35 AM
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Robotic Pope Robotic Pope is offline
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Originally Posted by winny View Post
Sort of.. If CoD wanted to model hand moved MG's realistically then weight and momentum would come into it. So if you move the gun rapidly then it would go slightly further than you intended because of the momentum, G would also come into it especially for the smaller planes.

I don't think there's a way to do it 100% accurately because it would probably end up with it feeling unresponsive and fuzzy.
Yes, adding momentum and Gs would probably be trying to take the realism too far.
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Last edited by Robotic Pope; 02-03-2011 at 11:40 AM.
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Old 02-03-2011, 11:36 AM
41Sqn_Banks 41Sqn_Banks is offline
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I may be wrong but my impression is that the horizontal movement of "large" turrets in Il2:1946 is already slowed down a bit and sluggish (e.g. A-20G and B-25J). I didn't check it specifically... though.
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Old 02-07-2011, 06:08 PM
Flying Pencil Flying Pencil is offline
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Quote:
Originally Posted by winny View Post
There were no Auto Guns in the BoB era. The auto guns in that link were never actually used. It says the project was cancelled in 1944.

If CoD is going for realism then you would have to point your mouse at where you want to shoot and wait for the turret to catch you up.
What do you mean by "Auto Guns"??

A lot of Remote Controlled and Computerized Control guns did exist and was used by all sides. Even Radar Ranging equipment was installed on B-29's and used before end of WW2.
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Old 02-07-2011, 07:52 PM
winny winny is offline
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I was refering to the link posted and specifically during The BoB.

The link was to small automatic electric MG turrets that never made it past testing. Fitted to a shackleton (so that gives you some idea of the date!) Computer cotrolled.. I think. I know they had them later. I wasn't aware of anything like that being around in 1940.

And when I said 'not exactly fast' I was comparing it to pointing and clicking with a mouse, not compared to other turrets. It gets confusing when you mix reality and sim

Something of interest I found out when looking at Aerial guns/gunners. USAF Aerial Gunners (in most cases) weren't credited for kills individually, the kill went to the Group. So even if you shot down 5 you'd never get Ace status. There's a list somewhere of the top Aerial Gunners in WWII. 17 kills is the highest I've seen. Most seemed to get 4 or 5.
Can't have been easy.

Last edited by winny; 02-07-2011 at 07:58 PM.
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