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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Can it be those complaining about the turrets are not very skilled in attacking bombers and need to hobbel their targets so that they have a chance of any success? Also turret is not turret there are very differant kinds, and dumping all in one pot, does give the feeling that those complaining seem to be inexperianced fighter jocks. How about doing some training then complaining that your target is not asleep? |
#2
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I think most of these machine gun turrets are simple ball bearing type mechanisms? The movement is controlled by the physical movement of the gunners arms and body, not a motor. So, moving the gun directly with your mouse would be more similar then moving a mouse pointer to a location and waiting for the gun to get there because there would be no lag in that type of design. It's point and shoot. True, some turrets are motor driven. But I'm with Wutz. Have a hard time believing the designers would make a laggy imprecise turret to replace the ball bearing types.
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#3
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Some vids of 111 gun positions (top gun being worked on, when I get time...) |
#4
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Oh, ANOTHER thing to consider!
The WIND FORCE on the barrel of the gun can be VERY strong. I must upload the video of me moving the gun on a B-24... |
#5
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Oh, is that your good self, Mr Pencil? I've watched those vids before - thanks for making them
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#6
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Thanks for posting those FlyingPencil. I have seen your videos before and actually had them in mind when I posted that comment. Though, I guess I should have said "gimble" instead of "ball bearing".
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#7
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Your welcome ![]() Quote:
![]() I was amazed by how much detail the books missed. You can find bits and pieces, but have yet to find a really good book on these things. |
#8
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#9
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Now, when I said huge turrets I was actually thinking of a B-17 dorsal turret and imagining it spinning around at mouse speed made me laugh. From external view it would look quite comical. Although now I think about it, I really don't know how fast that thing would look spinning at full speed. Of course all the planes would have to have different speeds of turret/gunner positions. It would be stupid to have, say a stuka gunner taking more than a split second to aim and fire.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 02-03-2011 at 09:38 AM. |
#10
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Reading posts like yours gives me always the feeling keep everything one knows for yourself, no point in sharing anything with these kind of people. Last edited by Wutz; 02-03-2011 at 09:53 AM. |
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