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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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#2
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I probably won't need 16xAA if I can fly the game at 1920x1200 and still see distant aircraft.
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#3
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I cant stand jaggies so I need at least 4xaa.What I meant is that even if you needed 16xaa to spot planes better most of us couldnt because it surely will lag a lot.
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#4
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I'm using a Samsung PX2370. It's native res is 1900 x 1080.
I'm 57, have a weak left eye from birth (kept me from being a military pilot, damn it), so consequently I run my game res at 1600 x 900 to improve vis of aircraft at a distance. And I still miss lots of aircraft that my younger team mates with CRTs at 1024 x 768 spot. I run my anti aliasing at 16xQ and anistropic at 8x. I would run my res even lower if the game didn't look so bad at lower resolutions. I hope that CoD really addresses this issue so I can run at full res and have good vis of targets.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#5
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I didn't need 16x AA to spot aircraft. I used 16xAA to make up for the low resolution I needed too spot aircraft. At 1920x1200 there are very few jaggies, which doesn't require much AA, atleast for my eyesight.
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#6
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This is a real issue that should be dealt with.
I too have to resort to lowering my res. to not be absolutely totally blind. I have a 2560x1600 native res, but run it at 1920x1200 to see the dots. I have perfect vision, but online when my friend called out bogies, I couldn't see the enemy until they were much much closer, when the 3d model pops up. This range would be totally too close to be able to react properly. The single pixel at 2560x1600 (even on 30" monitor) is just too small for the eye to get a hold on. Only indication that there were enemies around was the tracer firing I saw in the distance ![]() ![]() -Untamo |
#7
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What a strange thread.
Personally I find a higher resolution enables sighting of an aircrafts attitude and direction at a greater distance, this (imho) is a big advantage - SA is not just seeing aircraft, its knowing what they are doing. I play at 1680x1050 and have no trouble seeing the dots. If people with poor eyesight are disadvantaged in the game, surely this is accurately reflects reality? There is already a fix for limited eyesight, turn on icons. |
#8
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I have played the il2 on 3 different screens, 3 different resolutions and 4 video cards, 1024 x 760 before now 1680 x 1050, never had any kind problems seeing dots... And my eyesight sucks, I have that on paper!
![]() Surely theres _something_ to do with your eyesight, resolution, your game graphics, but this is also about knowing where to look and how. It helps a lot to see them move against the background. To my experience the people whining most about this issue are those with little or no experience trying to spot them without the help of icons, map icons, exterior views etc. Not always, though. I before thought the AF and AA higher than 4 meant that the dots would "blend" much more into the background, especially ground details, but I recently noticed I had been playing with 16 x AF 6 x AA and hadnt noticed any difference. |
#9
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And as for icons, they're aren't an option when flying online. Quote:
The problem is that there is a dramatic difference when I play the game with native(2560x1600) and 75% of that(1920x1200). When playing at 1920x1200, I spot the dots almost immediately as they appear as faint cluster of pixels(not as a single pixel as in native res.). Moving or not, I usually spot them very far. Well, not so far if against water. With native res. I spot the plane when it's very much closer, when the first LOD jump happens, and it's very very close by that time. Just seconds from firing range. I know this isn't a huge issue, it's just been bugging me that I can't utilize the full res. of my screen ![]() Quote:
![]() -Untamo Last edited by Untamo; 02-09-2011 at 07:05 AM. |
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