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Originally Posted by Vityek
Anyway I seem to attract the rarest bugs in all games, must be my karma.
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Try to keep the play time down below 2 hours in any session, after that you need to restart the game. It doesn't matter how good your computer is, after 2 hours weird errors such as this start to appear. And if you save after the error has occurred, if will follow you 'til the end of the game.
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Originally Posted by Vityek
The other thing I noticed is the Ford car model. Shouldn't it be the Mustang? There is even a model for it in the harbor but my car looks like an old Renault or something. Or do the car objects behave differently?
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The problem is that one needs the ACT file for any new car, and the only one I found was the crappy one I already implemented. There might be others hidden in some other folder or in Reloaded, but I haven't had the time to check it more thoroughly.
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Originally Posted by Vityek
BTW is it possible to coerce a merc into a certain slot? I mean I want a guy to be #2 but he insists on being the last in line. Telling the others to stay put and rejoining them doesn't work.
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I think the order of the mercs are determined by their GUMID number, not sure if there's a way to alter that. It might be the MERCENARIES file order that gives them that number, but I haven't tested it so it's only speculations on my part.
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Originally Posted by Nat_Crelk
Can it be possible to implement such a system in BSM (maybe a part of the new HLA launcher ?
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It could be implemented without the HLA launcher as well, the problem is all the attachment models required. If I had the models I'd prolly do it, but I'm not willing to borrow them from the HLA guys.
Even tho Ive been terribly busy at work I've been able add a lot to the next version already. The work project deadline is tomorrow, after that I'll add and fix a few more things before the final testing period. Here's a small preview of what will come
- New weapons (G36K WR, G36 WR, Type 56-1, Zastava M-91, Remington Model Seven LS, Remington Model 710 and BAR)
- New missions ("Suicide Bomber""We meet again mr Lond""Plugging the Leak")
- Some rare weapons has become unique and are only available through missions
- Muerte and Paquito has gotten new voices
- Added an on/off switch for Merc comments in BlueSunMod.ini
- Iron Man mode added, switch in BlueSunMod.ini
- 7 New Uniforms from TodeswolF that will give a small camouflage bonus
- Manuals and other magazines can be read, giving a small bonus
- New Benicia model from Deadhead
- New treatment system at hospitals, mercs will have to spend time there to recover if wounded more than 5 HP
- New weapon repair system, only a few NPC's can repair.