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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-07-2011, 04:07 PM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by vparez View Post
So if you line up correctly, and are in range, every gun round should hit bullseye? Every rocket should hit the same spot?
Every one that actually fires, should land near the target. How far from the centre of the target on average is called the circular area of probability, it varies between munitions, but if it is very large for a particular munition at a particular range, the military usually don't use that munition.

http://en.wikipedia.org/wiki/Circular_error_probable

The maths is quite scary, but the idea is simple, half the rounds from a given gun at a given range will land within a circle of a known diameter from where the barrel is aimed. The barrel may not be aimed at the intended target, or there may be other operator errors, but half the rounds will go into the circle the barrel is aimed at, the others around it.
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Old 01-07-2011, 12:30 PM
Flanker35M Flanker35M is offline
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S!

Maybe you could provide your EOD/Armament training vparez? Wutz can and so can I Do you think if we work with military we do NOT have access to this kind of data? There are STILL bombs/munition out there that are cleared out by EOD personnel. And they HAVE to know EXACTLY how a fuze/bomb/munition works to safely disarm it or otherwise render harmless..or even to approach it as some fuzes tend to get very touchy with age. So let's hear your professional opinion on this matter, shall we?
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Old 01-07-2011, 06:19 PM
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I don't know,some people seem to want to have an internet row,can't seem to be civil,and take the thread off topic.That goes for both sides.
So Fenrir,I don't think you have noticed it,what do you think about the 10 meter low level bomb sight on the Henschel 129,and the diagram in that thread (in German,sorry) that talks about fusing?

Last edited by JG52Uther; 01-07-2011 at 06:28 PM.
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Old 01-07-2011, 07:05 PM
KG26_Alpha KG26_Alpha is offline
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Keep on track guys please.

I've cleaned up the thread a bit.
And lets keep it friendly too from now on.


Last edited by KG26_Alpha; 01-07-2011 at 07:08 PM.
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Old 01-07-2011, 04:05 PM
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from me, a 99% fighter pilot

going up against a 1945 DD destroyer, all on my lonesome. 2 runs, first time only one bomb hits, second run, sink it.


Last edited by fruitbat; 01-07-2011 at 04:09 PM.
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  #6  
Old 01-07-2011, 04:16 PM
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Its not a question of not adapting.I don't care if some people can bomb from 50 meters,or shoot down a Me 262 in a P11!
Again,why would a HS129 have a bombsight for low level bombing at 10 meters,if the bombs we have now have been set not to go off below 30 meters? To me that says the bomb fuzing was adjustable for different timings,not set at a non negotiable 2 seconds by someone at TD.

Last edited by JG52Uther; 01-07-2011 at 04:18 PM.
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Old 01-07-2011, 04:33 PM
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just out of curiosity (and i don't know the answer to this, genuine question) are we talking about the real sight for HS129, or the in game sight that Team D made?
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Old 01-07-2011, 04:35 PM
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Its a real sight,check the HS129 gunsight thread,a great picture there.

Last edited by JG52Uther; 01-07-2011 at 04:37 PM.
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Old 01-07-2011, 04:37 PM
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Quote:
Originally Posted by JG52Uther View Post
Its a real site,check the HS129 gunsight thread,a great picture ther.
rgr.
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