Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-28-2010, 07:20 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I was just online on my Test Center map with Monguse and several other experienced pilots.

Yes we could kill ships via skip bombing on occasion, but the randomness of it is just so wrong. Same bomb dropped from different aircraft even at equal speed/altitude failed to arm. I lost count of how many bombs I saw make good hits and not go off. A failure rate so high that it is beyond belief.

Once you add in enemy fire, which we did not have, and air opposition, there is no way you will even begin to approach historical success rates in the sim.

And all because the bombs stop arming if they hit the water too soon. It's the wrong approach. It needs to be changed.

On the other hand, torpedo drops can be gotten down to an utter science, nearly 100% success rates for drops and arming. Now this will go down with enemy action of course, as it should.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #2  
Old 12-28-2010, 07:38 PM
Wutz Wutz is offline
Approved Member
 
Join Date: Oct 2009
Posts: 347
Default

Quote:
Originally Posted by ElAurens View Post
I was just online on my Test Center map with Monguse and several other experienced pilots.

Yes we could kill ships via skip bombing on occasion, but the randomness of it is just so wrong. Same bomb dropped from different aircraft even at equal speed/altitude failed to arm. I lost count of how many bombs I saw make good hits and not go off. A failure rate so high that it is beyond belief.

Once you add in enemy fire, which we did not have, and air opposition, there is no way you will even begin to approach historical success rates in the sim.

And all because the bombs stop arming if they hit the water too soon. It's the wrong approach. It needs to be changed.

On the other hand, torpedo drops can be gotten down to an utter science, nearly 100% success rates for drops and arming. Now this will go down with enemy action of course, as it should.
Absolutely agree, as it has become so random, I guess the aim is to stop skip bombing all together?
Just wondering what other curbing of flying styles will be installed in future....
Reply With Quote
  #3  
Old 12-28-2010, 08:03 PM
Avimimus Avimimus is offline
Approved Member
 
Join Date: Oct 2007
Posts: 803
Default

Quote:
Originally Posted by ElAurens;207600
Yes we could kill ships via skip bombing on occasion, but the randomness of it is just so wrong. Same bomb dropped from different aircraft even at equal speed/altitude failed to arm. I lost count of how many bombs I saw make good hits and not go off. A failure rate so high that it is beyond belief.

[....

On the other hand, torpedo drops can be gotten down to an utter science, nearly 100% success rates for drops and arming. Now this will go down with enemy action of course, as it should.
It took a few tries. I found heavier bombs were more likely to skip. I even managed to skip reliably using an Il-2. I just never dumped bombs while in even a shallow dive or under 90 metres and tried to keep my speed up.

I don't think it was necessarily easy in real life. If you've ever been in the ocean - it is hard to imagine throwing a several hundred kilo high-explosive device and expecting it to bounce several times is ever going to be perfectly reliable, predictable and undemanding of skill.

As for torpedo bombing - science perhaps - but I'm having an awfully hard time meeting the release requirements (speed and altitude)!
Reply With Quote
  #4  
Old 12-28-2010, 08:05 PM
Avimimus Avimimus is offline
Approved Member
 
Join Date: Oct 2007
Posts: 803
Default

I've actually come to like skip bombing and releasing bomblets in 4.10

My personal concern is regarding individually dropped small bombs (eg. AO-10 on the I-15, not on the Il-2). These are already hard enough to use!

It might also be nice to have early war missions in American aircraft where the delay has been shortened (I remember some stories of P-47 pilots killing themselves while attacking trains). It would be cool to have as an option in the mission file instead of in the menu screen.
Reply With Quote
  #5  
Old 12-28-2010, 09:17 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

Quote:
Originally Posted by Avimimus View Post
I'm having an awfully hard time meeting the release requirements (speed and altitude)!

It's quite hard to get the A-20 to even fly slow enough for a good drop. The SM 79 on the other hand is a gem.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #6  
Old 12-28-2010, 09:26 PM
Avimimus Avimimus is offline
Approved Member
 
Join Date: Oct 2007
Posts: 803
Default

Yes, I've been mainly testing on the Il-2T and the Ju-88. The latter has ruddy auto-retract on the flaps: I press "combat flaps" and the plane says "flap retracted" five times in a row (at which point I'm too low or too close to the the target to make the run).
Reply With Quote
  #7  
Old 12-28-2010, 10:46 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

Has anyone tested how this New fuze influences the german AB bombs?
Do the bomblets also Need These 2 seconds after they are released from the AB , what already takes 3 seconds.....
I cant Test it, im on vacation. Im just curious
Reply With Quote
  #8  
Old 12-28-2010, 10:48 PM
WTE_Galway WTE_Galway is offline
Approved Member
 
Join Date: Jul 2008
Posts: 1,207
Default

oh well ... at least it stops people spawn grieving online with FAB 5000's
Reply With Quote
  #9  
Old 12-28-2010, 11:36 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
Approved Member
 
Join Date: Oct 2007
Posts: 174
Default

IL2 1946 - 4.10

2 second fusing delay, bomb drops.
All bomb drops are done in real time, time delay is applied
during playback for attention on details as Height, Scope,
aiming e.t.c.

www.zg52.com

ThankS! for watching





Your assessment.

Last edited by I/ZG52_Gaga; 12-28-2010 at 11:39 PM. Reason: spelling
Reply With Quote
  #10  
Old 12-29-2010, 12:28 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Out of interest I found an interview with fighter pilot Richard Lee, 94th Fighter Squadron that flew P-38s from Tunisia in 43/44. In it he talks about Skip Bombing and the technique they used.



100 feet would be about 30 meters!

Cheers!

Last edited by Skoshi Tiger; 12-29-2010 at 12:31 AM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:13 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.