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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 12-23-2010, 07:42 PM
Minecontrol Minecontrol is offline
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Join Date: Aug 2010
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Avoid enemies with Goblin Shamans, Blood Shamans or Dragons for the moment.

Use mana ball dragon ability to extend the lifetime of your spellcasting so you can resurrect more at the end, don't waste it on volcano or fiery phantoms, for long battles start stocking your blue balls where the enemy cannot get them early on. To delay a battle when your enemy is whittled down and nearly gone send up just your summoned creatures which are expendable (and won't kill the enemy too quickly) to melee with the last few enemies while you regather your real troops in your back line to resurrect them - this extends the length of the battle while also giving you more rage.

When you do win a battle try if you can to make it so you have lots of rage and spell points when the battle is over, as soon as the battle ends pause and save... Then run to the next battle and you will enter it with a good bit of rage.

I would forget about the Royal Thorns, the enemy will always go for them and without fauns you cannot resurrect them.... If you can get Orc Shamans (flying axes) they are a brilliant support unit, the healing ability of the axes are great for dragons and the Totem of damaging if placed well can score you a massive amount of cheap rage every round (every lightning bolt it sends down gives you rage), if placed two squares from creatures with movement 2 they will never be able to destroy them (because they also reduce speed by 1)... They are so incredibly powerful that in my current game i am using a stack of 9. I have 13000 leadership but haven't been able to find anymore anywhere yet still i would prefer to keep the 9 - for Rage generation purposes.
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