Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-08-2010, 01:22 AM
atlatea atlatea is offline
Approved Member
 
Join Date: Sep 2010
Posts: 128
Default

Zechnophobe pretty much cover all of it.

Yeah generally KB is knowing what you have (units, spells, pet dragon, items at your disposal) and what enemy have, then figure a way to defeat them.


As for kiting, i do kiting but not map kiting.

My reason for no map kiting is not because i feel cheating, to me it's because map kiting=more days to finish the game. I care about the final score , and map kiting=more wasting time due island jump. The best time waster is the island jump.

Anyway, not all enemy must be killed in an island after you unlock that island, in fact most invincible enemies are to be left untill you go to that island again in your next loop(s), yeah the key to no map kiting is knowing the right island loops, right island loop is all that matters for no map kiting fast game run/walkthrough.

There are no downside for no map kiting especially if that is a blind game run (no KBScaner used) unless you do no loss no map kiting, in this, your unit choices are very very limited.
Reply With Quote
  #2  
Old 12-08-2010, 04:23 AM
Alexanderqtk Alexanderqtk is offline
Registered Member
 
Join Date: Dec 2010
Posts: 5
Default

Thanks for all of your advice!!! I myself think carefulll that i will finish this game with kiting once first.Next time i'll do as you said.Thanks again!
Reply With Quote
  #3  
Old 12-08-2010, 05:44 AM
atlatea atlatea is offline
Approved Member
 
Join Date: Sep 2010
Posts: 128
Default

To make it clear, getting call of colosus by replaying battle is for no map kiting no loss 7 days run. You desperately need red dragon or black dragon for 7 days run. If you just do no map kiting no loss, there is no need for early call of colosus. And it is very possible with non random element of the game.

Basically it's like this (crap i'm writing this over and over again):
1. Debir: use 4 stack of 1 inquisitor untill this doesn't work anymore. Then switch to royal thorn, royal snake, orc tracker, 2 stack of inquisitor. Then clear all debir except the hero at old castle.

2. Scarlet: Unit setup is the same, possible to clear most of enemies there except some of them, unless you have red dragon (not possible to have black dragon because it's impossible to reach 2500 leadership by the end of scarlet, even as a warrior, unless you're very very lucky to have 2 or 3 leadership items). Left all enemies that is too impossible to kill. Buy 1 rune mage as this will be your main tank in bolo, left all your unit except 1 archmage and probably inquisitor.

3. Bolo: Buy droids and kill most of enemies there, hardest to clear: A barbarian hero next to chieft house and verona guard, but it's possible. And easily possible if you have red or black dragon.

4. Rusty: if you have black dragons, easily possible to kill all except perhaps the hardest map guardian (probably dersu or umkas or tekron map, i forgot about this).

5. Verona: up to you

All of the above are done without relying on random element of the game, all the units i mentioned always spawn. The only thing you need that probably won't spawn is stone skin and healing spell which spawn most of the time.


@ckdamascus
Yeah, i agree with you mostly.

But, you can get rust map from bolo, possible to be done with no loss using droids, rune mage, 1 archmage, stone skin and heal.

As for stone skin and heal not spawn, that's the most problematic problem, but most of the time they spawn.

I think you need at least 15 rage and 15 mana to survive early 4 islands. Sometimes you are indeed forced to lv up the rage increase skill, though indeed anger is better.

Yeah, there is a possibility of stuck. But that rarely happens, except for blind game. In blind game, you'll often stuck if you don't do scouting to see what's available in the next island.


Quote:
None of this REQUIRES that you map kite, or that you replay battles until you can Call Colossus. Those are simply very 'easy' ways to get there. Some good strategy will also work.

For example, look at the big bad armies in the game. I recently defeated the Lethal stack on Scarlet Wind to get the Verona map, with no losses. The enemy forces consisted of: 1 stack of Assassins, two stacks of pirates, one stack of Sea Dogs, 1 stack of Fire Spiders.

My Army was Beholders, 1 Green Dragon (from rusty), Cyclops, Paladins, and Royal Snakes. Playing a Mage, and substantially outnumbered
There is 1 EGD in scarlet wind battle. Either you got unguarded rusty anchor map or do map kite or you left the verona map guard at scarlet untill you have enough lvs, skills, etc and get EGD in rusty then back to scarlet.

But then again, the fact remain the same, all of those require several island jumps which is super waste of time for 7 days run. So you're stuck to call of colosus spell. Call of colosus is for 7 days run, otherwise, forget it.
Reply With Quote
  #4  
Old 12-08-2010, 01:17 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by atlatea View Post
To make it clear, getting call of colosus by replaying battle is for no map kiting no loss 7 days run. You desperately need red dragon or black dragon for 7 days run. If you just do no map kiting no loss, there is no need for early call of colosus. And it is very possible with non random element of the game.

@ckdamascus
Yeah, i agree with you mostly.

But, you can get rust map from bolo, possible to be done with no loss using droids, rune mage, 1 archmage, stone skin and heal.

As for stone skin and heal not spawn, that's the most problematic problem, but most of the time they spawn.

I think you need at least 15 rage and 15 mana to survive early 4 islands. Sometimes you are indeed forced to lv up the rage increase skill, though indeed anger is better.

Yeah, there is a possibility of stuck. But that rarely happens, except for blind game. In blind game, you'll often stuck if you don't do scouting to see what's available in the next island.


But then again, the fact remain the same, all of those require several island jumps which is super waste of time for 7 days run. So you're stuck to call of colosus spell. Call of colosus is for 7 days run, otherwise, forget it.
You are right. That's another thing that is annoying, that for me to win with the rag-tag army, I have to jump around quite a bit.

Yes, getting stuck is a bit more rare as most people probably don't try all the combinations out. And as you said, sometimes to try all the combinations, will take up a lot of valuable "game time" and proper planning. Oops, you over did Mana Acceleration, now you can't cast it once. Oh you thought you'd be doing a damage mage? Oops, you really should have pushed for Order instead for healing level 3. <grumbles>

Oooh the best part was when I had such a gung-ho army idea with a great saved game that had the items I wanted, that I just went guns blazing, until I realized one horrible thing.

Stoneskin was not available. Scanner says ZERO Stoneskin. I was like.... uh.... you got to be kidding me. I mean, who checks for freakin Stoneskin?

I DID dig one up mid-game though, but wow, that made for some interesting times before I got it. Haha.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:02 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.