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IL-2 Sturmovik The famous combat flight simulator.

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Old 12-03-2010, 10:12 PM
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LukeFF LukeFF is offline
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Originally Posted by PeterPanPan View Post
Yes, this has always been an issue I feel. 'Stationary Objects' have names e.g. searchlight, barrage balloon etc. but 'Objects' just have numbers. I'm sure there are hundreds that have never been used because they are so hard to find. Also, it's always been a bit irritating when moving through a list of objects with the scroll arrows, and just when you've found what you are looking for, you move the mouse away from the scroll arrow and the list jumps back to the top. It gets me every time!!
Seconded. I hope there are plans for a more intuitive way of finding these types of object.

Nice to see the map will be so big.
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Old 12-03-2010, 11:14 PM
ATAG_Dutch ATAG_Dutch is offline
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Seconded. I hope there are plans for a more intuitive way of finding these types of object.

Nice to see the map will be so big.
Ahem!... I think you mean 'thirded'!
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Old 12-03-2010, 11:29 PM
K_Freddie K_Freddie is offline
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ivagiglie:
While agreeing with most of your comments, I hope you realise that the GUI is not your standard windows GUI, but a DirectX GUI which is as much workload as the game itself, to develop.

Integrating this into the 3D environment of the map making, is a mission. Not to mention simplifying it for the 'lowest common denominator'.

Oleg at the moment is streaks ahead of the competition, and as we've all discovered..... it is difficult at first, but it's easiest in the long run.
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