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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I don't give one dead rat anus if you recognize my 'callsign' or not. Let us please understand this very perfectly. I am a 39 year old man who doesn't care what online fit you pitch You are 100% correct that this exploit needs to be taken care of The rest is pure, unvarnished, biased opinion so stop tossing a tantrum and get on with your laudable efforts to correct the exploit. Last edited by Former_Older; 11-29-2010 at 10:59 PM. |
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#2
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Again
Its a bug Reported to 1C years ago It was never fixed Will DT fix it ? Probably not SoW cheat free ? Not likely but we can remain hopeful. With CRT=2 bypass available even stock servers are not 100% what you think they might be. I know there are a lot out there that will just bury their heads in the sand regarding cheats and hacks but they have been around since the beginning. Oleg plugged the sound hack then there was the speed hack then the "radar" and some strange Russian squad disconnect instant pilot kill thing that went on at one time We will never be free of cheats but don't kid yourselves that they don't exist. Last edited by KG26_Alpha; 11-29-2010 at 11:08 PM. |
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#3
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I think that's a good point Alpha- 100% cheat or exploit free is a tall order
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#4
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Forgive me, but it's not a bug. It's an exploit. And perhaps there have been higher priorities, but that's speculation. This thread could really do with less opinion and absolutely no speculation, frankly.
Is there a fix or band-aid possible? Any other sorts of posts won't really help. neither does mine probably. |
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#5
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Agree 100% this is an exploit; I've labeled it so several times
What makes me curious is that apparently, this has to do with the logfile the mission creates being read. When the gunner pos. is chnaged, co-ords are written to the log- so my curiosity lies in- why does the sim care at what X,Y pos a plane had a gunner seat pos. change? Unless it has something to do with autopilot |
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#6
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Well, I'd imagine a simple answer would be that there was a good reason to output the info, otherwise the info would not be output. What the reason is - is another question!
Edit:: I'm just rephrasing, aren't I? Sorry. At least I wasn't bitching. |
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#7
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Guess this explains how certain pilots always seem to find medium and heavy bombers regardless of what height or path you fly...good to know.
Glad it's out in the open and being discussed, the people who say that is a bad thing are either very naive or very very guilty.
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#8
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Wow this went hilarious quickly...
First, I think the first time I heard about this was in 2003. I didn't realize that the issue still persisted but it has been around for a very long time. Secondly, this is an exploit of a way that the server/client interaction works between players online. It's not a bug as it would not come up in normal play. Only through exploiting the logging code can you make effective use of this. Third, although I can understand that this is a long standing issue (frankly I thought it was fixed) this is clearly not the best way to communicate this problem. The initial post was extremely negative, light on details, and as a bonus it even included a vague attack against anyone who "flies red". There's a dozen different ways that this issue could have been brought to light (again) but unfortunately it's been done in nearly the worst way possible. I'm not sure what the intention is exactly but if the idea is to get the developers to pay any attention then maybe a little bit of diplomacy is in order.
__________________
Find my missions and much more at Mission4Today.com |
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#9
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#10
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More seriously than the initial post, there is a real need, in SoW, to encrypt any positional (& other) information: in the log file (as discussed), in any track file (potential for reading it on-the-fly), and in the gaming packets themselves.
I just hope this can be done, as encryption (even if it's light) adds significant overheads, particularly to the gaming packets. I hope that the client can be designed to negotiate a light encryption key with the server that will be used only for that session, making it too short-lived to bother cracking. 56RAF_phoenix |
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