![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Yes, the spiralling effect in the tracer smoke is because of the rifling of the barrel...absolutely
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
|
#2
|
||||
|
||||
|
Once again, thankyou everyone
|
|
#3
|
||||
|
||||
|
I really like the little JG 26 Crow. One of my favorite insignias. So whimsical.
|
|
#4
|
||||
|
||||
|
I think he's funny
|
|
#5
|
|||
|
|||
|
I'm sure other factors were at play too as others have recently mentioned. The rifling of the barrel spins the bullet but it takes other factors to exagerate that spin and make it gyrate to the extent we're seeing in the films.
|
|
#6
|
||||
|
||||
|
Quote:
(quote)SliipBall I think a combination of both for sure. The flight path of bullets gets very erratic when the mach barrier is crossed as they slow, after only 2 or 3 seconds of flight time. Add the sideways movements of the platform, caused by the firing of guns themselves. Another factor being any sideslip of the aircraft during the firing, introducing strong crosswind on the projectile. These would all combine to give a pronounced image to the viewer.
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
|
#7
|
|||
|
|||
|
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|