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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds.

 
 
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Old 11-19-2010, 12:43 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by atlatea View Post
I agree, most people do not want their battle to become so long, remember that we have many other things to do in life, not only playing king's bounty.

1 hour or more per battle is just too ridiculous, at least for me.

All classes can do fastest game, no loss. But againts bosses, warrior and paladin have slight advantage (leadership and attack rules againts bosses), those two usually take down bosses in 10 to 15 rounds with full troops (even the hard one like k'tahu and baal).
Well, real time or game time? If you mean real time, most mages end up extending the battle artificially to ensure they can restore their mana. A warrior can just skip that step.

Unless they are doing something like the emerald dragon trick, but that is a special build. A warrior can nearly steam roll anything, and just be ready to hit a minor battle again easily.

Against bosses, I think mages have a severe disadvantage though. Unless they are doing something like the solo black knight combo with splinter.

I think against the gremlin, I end up taking like 25+ rounds, maybe 30? Mostly because I end up using divine armor + stone skin just to physically hit the gremlin. I eventually run out of dual cast, so I have to do some befangled magic spring combo in there and calm rage once in a while too. I also use summons to try to do extra damage too, and make sure they force retaliations against the other summons, not my main damager. It is really tedious and not fun.

It really drags it out. Then I have to also care for the rest of the units if they do a mass attack. Sometimes it is difficult to halt the enemy from a mass attack.

If the answer is to use ranged units, well ranged units take a lot from the mass attack and don't deal enough damage without all the right items and the necessarily amounts of leadership. Paladin and Warrior classes have the leadership needed.

When I beat Ktahu with the warrior, I couldn't easily figure out a way to stop him from his second mass attack, except... to kill him before he can do it.

I don't have that option with the mage.

I couldn't figure out how to beat Ktahu with a full army with a mage. If the answer is a solo stack... that automatically makes it tedious unless we are talking about black knights. And even that is annoying since EvilN sucks up a turn.

Soloing driller with the mage and trolls was NOT fun at all. I think it took me 60 rounds one time (tried to do it early to get a powerful shooter army... that didn't work well against other bosses due to low leadership anyways ).

Last edited by ckdamascus; 11-19-2010 at 12:46 PM.
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