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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-12-2010, 02:57 PM
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322Sqn_Dusty 322Sqn_Dusty is offline
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Can the weathering layer be altered slightly to get varations on the skins or must those be added to the scheme layer?
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  #2  
Old 11-12-2010, 03:04 PM
luthier luthier is offline
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Originally Posted by 322Sqn_Dusty View Post
Can the weathering layer be altered slightly to get varations on the skins or must those be added to the scheme layer?
I don't know yet what we'll give the user access to. I don't see the need to alter the weathering per se, and the disadvantages probably outweigh the benefits.

We just got really tired of seeing the offensive or the really, really ugly user skins on Il-2 servers. And if we open up the riveting and the weathering and all the rest, then we doom the rest of the community to the same.
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Old 11-12-2010, 03:13 PM
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Tte. Costa Tte. Costa is offline
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So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
Does it means that it is going to be more bandwich friendly, and we can play online easily with custom skins?
I hope the cuestion is understandable, sorry for my poor English.
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Old 11-12-2010, 03:16 PM
Flanker35M Flanker35M is offline
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S!

Nice videos. That Bf109E cockpit and Bf110C just stole the show
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  #5  
Old 11-12-2010, 03:19 PM
luthier luthier is offline
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Does it means that it is going to be more bandwich friendly, and we can play online easily with custom skins?
I hope the cuestion is understandable, sorry for my poor English.
Yes that's precisely the idea.

Something simple like "green plane with red wings" can really be 64x64 with almost no difference visually from a 2048x2048. You really only need higher resolutions for smaller details like fine mottling or something like that.

Even with that, I'm hard pressed to imagine any paintscheme that really needs 2048x2048, if you delete the rivets and all the other details. Most paintschemes don't have anything near the detail the size of a rivet.
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Old 11-12-2010, 05:02 PM
Foo'bar Foo'bar is offline
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Originally Posted by luthier View Post
So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
Wow, that really is a good way to allow individual paint schemes while decreasing dramatically the mass of files to be spreaded by server. Bravo!
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Old 11-12-2010, 08:57 PM
Oleg Maddox Oleg Maddox is offline
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2048x2048.

But, it's complicated.

We have split up the paintscheme, the actual colors, from the rest of the texture - the rivets, the panel lines, the weathering, etc. The user texture is just the colors, i.e. your experience as a texturer is like simply coming up to the finished plane with some paint and a paintbrush, not actually re-riveting it or moving panels around.

So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
You was telling too many secrets already in this post. stop please Ilya.
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  #8  
Old 11-12-2010, 09:06 PM
Hecke
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You was telling too many secrets already in this post. stop please Ilya.
Are you just kidding, Oleg?
Don't you have some private adress to tell him that?

Last edited by Hecke; 11-12-2010 at 09:15 PM.
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  #9  
Old 11-13-2010, 07:40 AM
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Friendly_flyer Friendly_flyer is offline
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Originally Posted by luthier View Post
So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
I hope you are going to allow for the regular size skin too though. Markings are not going to look good in 64 x 64.
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  #10  
Old 11-13-2010, 08:11 AM
dflion dflion is offline
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Thumbs up Now we are getting there!

Thanks Oleg,
Very good video demo - the Stuka looks fantastic in HD.
The 'Cliffs of Dover' demo was excellent showing us the high aircraft detail, good framerate, cockpit sounds/voices, (I particularly like the cannon sounds) shadows and lighting and the great music score by Grigory Landman. All I wanted at the end was the Hurricane to land at one of the English airfields?
Can you give us a report on the Games Exhibition?
DFLion
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