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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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A present PC cannot handle all the polygons in IL2.
In a city with many, many buildings, the use of the GPU (video Card) can be of 10%. But your CPU generates a FPS fall, if you have intel I7 also you get FPS fall. The number of polygons causes fear to me. DX11 Tessellation, CPU multi-threading, CUDA and others new technology maybe make all more easy I am not programmer, But Everything is into the hands of the motor of BOB. maybe... I find this site http://heinkill.webs.com/stormofwarnews.htm Have a screen shot FPS AVG 14 FPS. over sea. Sorry for my bad english |
#2
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Also regarding that FPS number... until they start going through final checks the game engine will have a lot of inefficiencies PLUS debugging code. All of this can slow the game down significantly. We also have no idea what kind of system was displaying that. This is why we don't want the game now... we want the finished game later ![]()
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Find my missions and much more at Mission4Today.com |
#3
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When it comes down to it, the high and average frame rates are good for bragging rights (I normally run with Vsync on anyway) but the minimum speeds will make or break the sim for me. Hopefully the optimisation process for SOW doesn't take too long! (Ifi it does take a while I'll be able to afford another '460 for some SLI goodnesss - If it's of any use in the new sim of course) Cheers |
#4
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#5
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Unfortunately I'm stuck on socket 775 for the moment, My recent cpu upgrade (which by the way made ROF quite a bit smoother) was from a core2Duo@3.6Ghz to a Quad core @3.6Ghz - unforuantely IL2 get's no advantage from this. hopefully SOW will take advantage of the extra cores!
Cheers! |
#6
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Also as you say SOW should take more advantage of multiple cores. |
#7
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#8
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I think some posts regarding the system requirements are borderline fanatic. Why the panic? just try the game when it comes out with your current, modest (one GTX460, not good enough? really?) setup. We already know the system reqs. IMO, more than 1 core preferably, at least 2GB of ram and a 512MB direct x 9/10/11 GPU. Of course there are different groups of gamers here, some upgrade more frequently than others, some buy a brand new Alienware rig as soon as their long awaited game arrives whilst some are chugging along on almost outdated hardware. I guess I'm in between there somewhere, willing to upgrade some parts after evaluating the said games performance on my current hardware setup.
No real point of this post except for me being somewhat perplexed of the hardware upgrade mania that's going around. On the other hand, I'm starting to notice that very special pre-going gold tension/anticipation gaining momentum amongst many of us. I post like 10 il-2 posts/year since '00 so me posting as much as I've been lately means that anticipation must be on a high, oh what a wonderful feeling ![]() |
#9
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Can't be all about the cpu. |
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