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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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1. Stylish colors in game with overbumped textures 2. Unprecise models and cockpits (most part of which are direct port from old Il-2) 3. Simplified comparing to original Il-2 FM, DM, AI 4. Non historical use of aircraft 5. Absence of realistic weapon 6. non interesting online. or 1. Correct pallete and more close to real things colors at different time of the day and canges with alitude with modeling of physics for these processes 2. Precise models and completely new precise cockpits that will set new standards in industry of military fligth sims how it was done by original Il-2 in 2001 for a years ahead 3. More complex in calculations comparing to original Il-2 FM, DM (as well as its visuals), AI (that will do many things that were historical) 4. Historical use of aircraft and its loading (and its modeling in principle) 5. Realistic physics of weapons 6. interesting online My opinion: You try to name the best the game that has other target auditory... Say from 12 to 16, that is of course great part of players. Yes, it is very good game based on ortiginal Il-2 with better or say better some modern graphics features (mostly effects) than the original Il-2... But simplified in general in many ways. In the oher hand we are doing for the 12 to 100 age... that I'm in hope will be again the reference for comparison like it was Il-2 for its time. But 100% sure at least with some of the most important for the combat fligth sim features it will be really reference for comparison for a long time. Still even Il-2 series is a reference for many things. There is a lot of things that was present for the first time in the world and on the sim market. Still many things that makes this sim playable by many even no after so many years. Lets will return back to this speech after a year of BoB on the market. |
#2
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You tell 'em Oleg!! Hehe! I have no doubt that SoW will "set the bar" for many years to come.
Just something I need to ask you Oleg - I fear that it may already have been answered before ... if it has, I'm sorry! It's the AI that SoW will have - in IL-2 one's squadron/section often/usually leaves one way behind in spite of one trying to maintain a gradual and reasonably fast ascent - not wanting to test the ol' Merlin too much before she overheats!! In SoW will the AI and the individual player's airctaft be "closer" performance-wise. I understand that the AI in IL-2 was near-perfect (perfect trim etc) and that's why guys like me couldn't keep up! Keep up the graet work - it gives so many of us so much pleasure! It must really make you feel good! |
#3
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Last edited by Oleg Maddox; 10-21-2010 at 11:39 AM. |
#4
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How's the boy, is he feeling better yet has he lost his temperature?
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Spud ![]() |
#5
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I just did for him several new simple missions where he can win with his entry level experience ![]() |
#6
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Glad your boy is feeling better Oleg, how is moscow, getting cold yet?
And also...is there a chance of a sound update this week? ![]() |
#7
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Good to hear that he is on the mend, as that is the most important thing. Thank you also for taking the time out of your busy schedule to chat as well as it is much appreciated.
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#8
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the pay per plane thing is, unless you manage to catch a deal weekend where they go for a couple of dollars, a mistake. i think there's an update bundle going for $90. for a game. paid updates, with maps, missions and planes? fine not single aircraft though. Quote:
seriously? cotton balls. the shading looks... overdone as well tbh, but is pretty good in comparison to say stock il2. glad he's on the mend, and the training regime goes on - maintain interest with gradual increase in difficulty is the best way. |
#9
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A pretty good video to see...
A great looking G2 Pilot size for the 109 up close Views of England from the air. http://s1200.photobucket.com/albums/...andEngland.mp4 |
#10
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