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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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To Blackdog and others who have posted similar: Yep.
I want to get my son (17) into SoW as one of those things we can do together. No way is he going to be able to know what I know (since I have been flying flight sims for almost 25 years off and on) or compete with me on settings that are more ""realistic". But we could "dumb it down" and have some fun together right from the start. More realistic settings could be introduced to him as we go along. Eventually, we may go from playing "his" game to playing "mine"....and he'll probably kick my backside by that time lol. Other people have friends and family they would like to get into "flight simming". 16 year olds are going to see the product on the shelves and pick it up. The wider the audience, the more copies that will sell. That helps all of us. Why limit the audience? Just understand that people will be playing different games. Having the option to make it more "arcadish" would not take away from the "simulation" crowd at all. Look at the Total War series. There are a dozen different way to play that game. Some people automatically resolve all battles. Some people control every little aspect of each battle. Some use diplomacy, others ignore diplomacy. The list and combinations go on. If the developers of those games said "Everyone will use diplomacy and fight all their battles" the over all market (and popularity) of the games would be severely limited. As long as the "realistic" options are there, I am happy. If people can turn them off, how does that effect me? Splitter |
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#2
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N.1 we return 60 years behind.
N.2 an airplane of the second world war does not have computer. N.3 comprises the difference between arcade game and simulation game. N.4 to read to learn to study handbook in order to fly with an airplane of the second world war. N.5 to study a takeoff procedure and to study the air navigation through manual maps and instrumentation for navigation type rules or protractor. N.6 SoW classified whit a simulator not is a game. elimination any help whit computer interface in the simulator. No arrows no auto loock enemy no gps map no gps electronic instrumentation no night vision no ammo infinite no fuel infinite. this is a simulation not a stupid ARCADE for little cildren. |
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#3
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Sow's box should have a label stating that the recommended age is "Over 25". What teenager could resist? It would be an instant 'must have'. Lol!
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#4
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I know of at least 8 people who started playing IL-2 because they initially got the console version of BoP. They all started out on Arcade mode and within 8 months they've gone through Arcade>Realistic>Simulator modes on BoP and then gone and downloaded 1946 because they wanted more. These are console gamers crossing over. The more units Oleg sells of this game the better as far as I'm concerned and if that means making it more accessable then so be it. To call arcade childish is, well, chidish. Why cut off a whole new audience just because you want some wierd 'sim elite' |
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#5
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Oleg is making this sim for all parties; simmers and acracders alike. Arcade may sound simplistic, but of course there'll be easier options for SoW |
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#6
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the little child not have good pacience for learn a starting procedure of ww2 airplane this is a serius simulator not a ARCADE.
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#7
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And yes I fly only FR, and I am also member of a squad. Xylon, are you one of those guys who fly London - New York real time in FSX? lol Last edited by swiss; 10-11-2010 at 05:19 PM. |
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#8
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starting procedure is very complicated for little children and after the navigation also ++ complicate. |
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#9
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little children hate complicate swicher
little children want a simple game little children not have pacience little children not want study for fly but want only fun. little children not love the simulation but arcade. this is EXAMPLE of CRAZY children. |
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#10
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