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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-02-2010, 10:00 PM
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philip.ed philip.ed is offline
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Sorry, recently I have built up quite a guilty conscience on here. My apologies for accusing you.
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  #2  
Old 10-02-2010, 10:15 PM
fireflyerz fireflyerz is offline
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Quote:
Originally Posted by philip.ed View Post
Sorry, recently I have built up quite a guilty conscience on here. My apologies for accusing you.
No you aint mate , its just the usual suspects grinding you down , your friends are still here and the questions you ask aint by any means whining or out of order , your input like Zorins , dose make a difference.
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Old 10-02-2010, 10:19 PM
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philip.ed philip.ed is offline
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Cheers, I appreciate it
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Old 10-02-2010, 10:27 PM
Blackdog_kt Blackdog_kt is offline
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Here we go again...of course it makes an impact.

You know, i take all this time to write long posts in an effort to cover all angles and be polite but i suspect nobody reads them

So, i'll say it short this time.

It's not what you say, it's how you say it.

"Oleg, i think that the squadron codes are wrong. I have this and that historical references and these pictures. Do you think they could be changed before release or looked at in a post-release patch? Also, nice to see your efforts on the terrain, the draw distance is very good and the amount of objects higher than most other flight sims, but the color palette needs some work. If you are interested, i can provide you with some references"--> GOOD. It provides useful feedback in a respectable manner and the user is making an effort to make himself useful instead of only pointing fingers.

"Oh no! The terrain colours are totally wrong and the texture resolution is appalling. To be honest, i can't see how this is up to par for a 2010 sim, when we have better looking terrain in IL2 already"--> BAD. It simply points out the flaws without providing any amount of information as to what's wrong in the poster's opinion. It also degrades the work of professionals and when that happens by amateurs, it saps any kind of credibility the poster might have had with a better choice of words.

It's perfectly fine to say things are in need of improvement. It's not fine at all to say "things are crap, please fix it" while doing nothing at all to specify what needs fixing or how.
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Old 10-02-2010, 10:29 PM
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philip.ed philip.ed is offline
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On the terrain subject, have any of you seen the Outerra graphics engine? This is incredible:

!

it lacks a lot of SoW detail, but in many other respects it's just mind-blowing. I can se SoW looking like this in the not-too-distant future.
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  #6  
Old 10-03-2010, 11:18 AM
Foo'bar Foo'bar is offline
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Originally Posted by philip.ed View Post
On the terrain subject, have any of you seen the Outerra graphics engine? This is incredible:

!

it lacks a lot of SoW detail, but in many other respects it's just mind-blowing. I can se SoW looking like this in the not-too-distant future.
Of course. Even Oleg did a reply on that: http://forum.1cpublishing.eu/showpos...6&postcount=71

And it is useless for a complex flight sim, unless a frame rate of 3-5 fps is enough for you
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Old 10-03-2010, 12:38 PM
Avionsdeguerre Avionsdeguerre is offline
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SoW bob gonna be a great game! But when's the release date?
In late October, Christmas?


ps: Great job Mr. Oleg : eek:
sorry for my bad English : grin :
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Old 10-03-2010, 02:24 PM
Foo'bar Foo'bar is offline
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Originally Posted by Avionsdeguerre View Post
SoW bob gonna be a great game! But when's the release date?
In late October, Christmas?


ps: Great job Mr. Oleg : eek:
sorry for my bad English : grin :
BoB is very close to release. It's up to you tu understand the meaning of "close" now
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Old 10-03-2010, 02:48 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Foo'bar View Post
Of course. Even Oleg did a reply on that: http://forum.1cpublishing.eu/showpos...6&postcount=71

And it is useless for a complex flight sim, unless a frame rate of 3-5 fps is enough for you
Thankyou Foobar. I completely missed that post of his
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