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Technical problems and solutions Questions and solutions

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Old 09-29-2010, 03:23 PM
DrAtomic1 DrAtomic1 is offline
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I went with the easy solution ('if summon <0 then summon =1 function') but jeah your solution is even more clean, where you would summon 1 unit with a limited number of health points, i.e. a damaged unit.

Anyway, solution is up to the devs... I can live with either solution as long as it isnt a zero sized unit lol.
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