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#39
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A new Orc unit no-one noticed so far, apparently - or, undestandably, confused it with the Ogre, as it is the Ogre model, colored in green same as it was in The Legend.
Orc Chieftain (Level 5, Orc) Attack: 40 Defense: 35 (20% Physical, 10% Poison, 10% Fire) Intiative: 4 Speed: 2 Crit: 15% Damage: 59-83 (? not sure, only seen them in battle with increased damage) Health: 850 (!!) Abilities: -Smash (damages any enemy troop which is standing behind the target) -Commander (Orcs and Goblins in the Hero's army gain +1 Morale) -Thick Skin (20% physical resistance, any attacker can get its attack reduced depending on its level - pretty much casts Weakness on the attacker) -Recruiter (gives 1-2 Orcs after each battle, random type) -Adrenaline (1. level: +10% damage, Sneer talent. 2. level: +20% damage, +1 speed, +1 charge to Sneer, Predator talent. 3. level: +30% damage, +2 Speed, +100% power to Predator talent, Spirit Strike talent. Talents: - Sneer: Provokes any Level 1-4 enemy to attack the Orc, except mind immune troops. - Predator: Consumes a few units from a neighbouring Goblin or Orc troop, restoring 200-400 health, then continues the turn. Adrenaline is increased to maximum. - Spirit Strike: does 35-45 physical damage around the Orc for all units (enemy/friend alike). Damage increases as per the numbers of Shaman the orc army has. Also knocks back enemies. Last edited by BB Shockwave; 09-26-2010 at 04:29 PM. |
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