![]() |
|
|||||||
| Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
The patrol officer in Renegades now has a new head texture. It's "rusofficer_head2.dds", which is unused.
Also, did more work on Oberst der Funktruppen Hans Himmel, and Major der Funktruppen Adolf Steinglitz... |
|
#2
|
||||
|
||||
|
The Maksimovka saboteurs can now be found in training...
Try to compare Nikolayev and Shestakov in the screenshots to how they appear in Renegades. There's something different about them... forlik, how do I remove their backpacks via SWD without messing up the level? I have to add "Veshmeshok" and "grm_furajka"... |
|
#3
|
||||
|
||||
|
Quote:
Veshmeshok...grm_furajka.01 |
|
#4
|
||||
|
||||
|
It's not listed in Training.SWD! You added the option of enabling/disabling armbands on Soviet soldiers, right?
|
|
#5
|
||||
|
||||
|
Quote:
UPD: Are you sure that grm_furajka is the backpack mesh? The mesh name (Veshmeshok here) can be any. Last edited by forlik; 09-09-2010 at 12:54 PM. |
|
#6
|
||||
|
||||
|
It's referred to as "grm_furajka" in Renegade's SWD file (Otstupniki.SWD)...
|
|
#7
|
||||
|
||||
|
Nikolayev and Shestakov no longer carry backpacks in Training, but I had to replace "grm_shoulder" with "grm_furajka" in order for the SWD to work properly.
I recently replaced a couple of NPCs in Hotel and Embassy with construction workers. How do I add "Kaska" and "grm_cap" without messing up the SWD? forlik, the ID in Hotel.SWD of the worker in the screenshot is "HotelMan106". |
![]() |
| Thread Tools | |
| Display Modes | |
|
|