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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-06-2010, 01:17 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by Kefirchik View Post
Hi Ilia! Nice sceenshots. I want to ask you about lighting inside cockpit. At the screenshot we see aluminum metal without paint. I think? what Aluminum must reflect much more than paint. So on these sceen's we don't see the difference in reflect paint and aluminum. Is it optimization for FPS or still WIP?
If i recall correctly from the days i was building model airplanes, all of the luftwaffe aircraft interiors (cockpits as well as the landing gear wells) were painted in RLM 02 colours, which is matte light gray paint. As for RAF aircraft, i think instrument panels were black and the rest was interior green. So, since it's not bare metal but a surface painted with matte colours, i think it's safe to say that they wouldn't reflect too much light.

If you think about it a bit, it makes perfect sense. Why have bare metal cockpits that reflect light and hinder the pilot's vision?
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  #2  
Old 08-06-2010, 01:30 PM
Kefirchik Kefirchik is offline
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look at the picture. Paint relfect same as aluminum... We can see only diffuse map, without reflect map.
For compare some picture from Wings of prey...
Attached Images
File Type: jpg Alum_paint.jpg (1.91 MB, 208 views)
File Type: jpg il2M_05.jpg (260.2 KB, 232 views)

Last edited by Kefirchik; 08-06-2010 at 01:38 PM.
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  #3  
Old 08-06-2010, 01:40 PM
easytarget3 easytarget3 is offline
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Thanks a lot for the update!It looks amazing!the models are just stuning considering it WIP!!!
i have one concern, but it could be from my lack of info and experience, because i don see it in motion!
But on picture 2. the tree leaves look very big, compare to a window it looks like same size as 1.5 m window?i know you have limitation and you have only one size of tree, but is itnt the size of detail things like leaves what makes the feelings of scale?maybe in motion we wont see it and maybe this size is perfect for flying around in a cocpit, i just hope that it wont cause the feeling we fly above toy city with toy tree when we go low,
thanks for your hard work

D
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  #4  
Old 08-06-2010, 01:42 PM
BadAim BadAim is offline
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Quote:
Originally Posted by Kefirchik View Post
look at the picture. Paint relfect same as aluminum... We can see only diffuse map, without reflect map.
All of the spots you show are in shadow, except the part that's reflecting perfectly. I mean, can we be serious here? Paint certainly doesn't reflect the same as aluminum, and all aluminum doesn't reflect the same. None of that even takes into account the fact that this is all rendered on what Ilya has admitted to be a "crappy computer". It's already been stated that they are putting the game together on lower range computers on purpose to ensure the highest level of compatibility.

Shall I remind everyone again that this is WIP?
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  #5  
Old 08-06-2010, 01:14 PM
whatnot whatnot is offline
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Thanks for the update Luthier, looking good! I'm dying to see what the shots will look with final AA's and effects in place and crew bouncing around like crazy as I throw some G's to my crate.
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