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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 08-04-2010, 07:38 AM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
Posts: 508
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It's only an idea but maybe you'll use it.
All perks in game give bonuses. There are only positive modifiers. I've been thinking about perks like common rpg Berserk ability - huge damage and rof bonus with greatly reduced defense/armor (in this case shield cap/shield regen/piloting or sensor range). This maybe connected with storyline choices. For example when you choose to work for a faction you get two perks: one which gives you some advantages and other with penalties.
I'm slightly bored with only better,better,better perks. I'd like to see more rpg in this game with some tough choices.
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