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IL-2 Sturmovik The famous combat flight simulator.

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Old 07-25-2010, 03:30 AM
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proton45 proton45 is offline
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Quote:
Originally Posted by philip.ed View Post
Two words chum; fan-boys It's best to be honest and compliment than suck-up and compliment
...and in the end it doesn't really matter, after everything is said and done they will still make the game that they want to make.
  #2  
Old 07-25-2010, 04:21 AM
nearmiss nearmiss is offline
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In the TOP STICKY threads that directly relate to SOW, IL2 and TD updates "ON TOPIC discussions" are all that will be allowed. The threads will be vigorously moderated. We want to continue to provide the developers with viable, constructive comments and responses in the Sticky threads.

The NON-STICKY threads will now allow constructive and sensible discussions that relate to AIR COMBAT, AIR COMBAT SIMULATION AND FLIGHT SIMULATION, not just IL2, SOW or TD.

Discussions about MODS or links to MODS is still prohibited content on the forums.

All the rules and regulations of the forums still apply.
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Old 07-24-2010, 07:47 PM
Viikate Viikate is offline
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Originally Posted by GOA_Potenz View Post
il2 code is a mess!
You haven't seen a single row of the real IL-2 source code with comments, clear variable names, clear constant names instead of some random numbers, etc... You've only seen decompiled code which looses much of the info that is important to coder and makes it easy to read & understand. Even something as trivial as bullet caliber value in weapons classes is still complete mystery to modders. Because they can only see the final value, not the formula how it's calculated. So they call the original values wrong and change them.

I find the real source code very clear.
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Last edited by Viikate; 07-24-2010 at 07:50 PM.
  #4  
Old 07-24-2010, 08:44 PM
Viikate Viikate is offline
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Quote:
Originally Posted by Aed View Post
So.. why U still not finished 4.10.. if U have paradize conditions? +)))
Sa
Working for free on your own free time after real job.
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Last edited by nearmiss; 07-25-2010 at 04:19 AM.
  #5  
Old 07-24-2010, 10:05 PM
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Richie Richie is offline
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This is the video that got my hopes up



  #6  
Old 07-24-2010, 10:59 PM
Jaws2002 Jaws2002 is offline
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Im really bumped about the troubles with releasing the templates for the skins.

Would it be possible to make some sort of "skin viewer" (a simple 3d viewer aplication where we can see the texture on the 3d model)?
It may be too time consuming tho. It has to come with the 3d models of the planes and possibly lighting engine.

Anyway you guys know better what you can do and what you can't.
  #7  
Old 07-24-2010, 11:59 PM
daHeld daHeld is offline
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Quote:
Originally Posted by GOA_Potenz View Post
isn't mysterius at all
just it seem that many diferent
progamers work on that code
and you diferent functions from
diferent people
Of course it does look like that. That's because it's the way things are done in a development team. Every coder has his own style, and that's exactly why the code is COMMENTED. Those comments are there so that one coder can carry on from where the last one left off.

@AED

Pleas mind your manners. People wouldn't get angry with you, if you were posting in a more "grown up" way.

Last edited by daHeld; 07-25-2010 at 12:05 AM.
  #8  
Old 07-25-2010, 01:00 AM
kendo65 kendo65 is offline
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My, my, everyone's feisty this week. Seems to be 3 different arguments going on at once

Entertaining though
  #9  
Old 07-25-2010, 01:30 AM
TicTac TicTac is offline
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How is this game going to be distributed?
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