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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I assume you can set them off etc so it's not that big of a deal overall, but the overall takeaway is that if you don't plan to do it properly in par with all the aspects of the sim don't do it at all. But knowing the quality of work so far with Maddox releases I have no fear of that. |
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#2
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#3
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I was landing on a grass strip one time in a 172 when I noticed something on the runway.
"Is that an animal of some sort?" I asked my girlfriend in the co-pilot seat "I don't know" she replies. As we get closer, I see none other than a large tractor mowing the runway. Just thought I'd share and contribute to the potential realism of this sim You have to mow it sometimes haha! |
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#4
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I'm wondering if the new game engine will be able to produce water falls? It would be a really detail for some locations. Maybe this would be done through animation?
Anyway...I know this subject "might" be a little OT for this thread, but i have never heard anyone comment on this topic. Realistic waterfalls would be a great "immersion" feature for some future maps...are their many waterfalls in the UK? |
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#5
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In the parts of the UK likely to feature on the BoB map? I doubt it. Still, never mind proton45, I'm sure you can think of another idiotic suggestion for something to incorporate into the new sim. Bee hives? Molehills (on the airfields they would clearly be of military significance )? Piles of aluminium saucepans gathered to help the war effort (an obvious hazard to low flying aircraft...)?This is intended to be a WW II air combat sim, not a reproduction of the entire 1940 universe. |
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#6
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This thread will be old news in a few more hours with a new update thread.
One week is just about the limit on keeping anything close to the topic. It's about 9 am in Moscow now, so that probably means the update should be up within the next 6 or 7 hours. |
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#7
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I find your comment to be less relevant then my own...AND I find your use of the word "idiotic" to be idiotic. Yup, that is true...its the perfect time for an OT question about the capabilities of the new game engine. And I think you will find that its a question that has never been asked. Last edited by proton45; 07-23-2010 at 06:14 AM. |
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#8
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There are lots of questions about the capabilities of the SoW game engine that haven't been asked. Most of them shouldn't be...
Do you really think that Oleg Maddox is going to suddenly divert resources to 'waterfall simulation?'. If not, why do you think your 'OT question' was of any relevance at all? |
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#9
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Here's a video I shot a couple of weeks ago at the airfield. Has some kangaroos too: |
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#10
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I know a guy who hit (and chopped up) a deer twice in his 200-odd hours of flying
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