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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 07-17-2010, 05:00 AM
Kyle Kyle is offline
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Talking

Don't feel bad.

We're all a bit "odd" around here, which means that as a community, we're COMPLETELY "normal" to each other.

Now if only the whole world would get on board.



They could be normal like US.

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  #2  
Old 07-17-2010, 08:48 AM
R@S R@S is offline
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So, you're still around afterall MoreDread

Anyways, I just popped in quickly to give you some bad news, my computer just got blown out by a lightning storm that passed by during the night. If I'm lucky it 's just the power supply unit, but I need to buy a new one before I can check to see if any more damage was done. Since I have all the mod files backupped I'm not that worried about that, but still, I have a lot of stuff on it that I haven't had time to copy to my usb drives. Keeping my fingers crosssed.

And I'm the swede here, and I too live in the GMT +1 zone so no worries there. I'll try to get back to y'all when I come back from the city with the new parts and hopefully have a functioning computer again. This laptop sucks and I had planned to buy a new one after the summer when the paycheck for my extra shifts arrive, but if my stationary needs more repairs that might have to wait
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  #3  
Old 07-17-2010, 12:57 PM
MoreDread MoreDread is offline
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aww bad news indeed.

well good luck.. it happened to me too once...
the fuse saved my pc tho.

http://chat.mibbit.com/

here check this out:
simply insert your desired username, and enter #bsm in the channel field, then hit go...

i'll be waiting there for the weekend, however i might not respond immediately as i'm not the only one using this computer.
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  #4  
Old 07-17-2010, 03:17 PM
Kyle Kyle is offline
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Wow. What awful news R@S!

Meowcat of the YARM mod had something happen to his rig too.

I hope it's not me triggering all of this electronic pain!

The very best of luck to you on this.

Got to go. A farmer's market and then an art festival to check out and then it's back to working on that terrible porch from the Realm of Flames and Brimstones!
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  #5  
Old 07-17-2010, 06:51 PM
R@S R@S is offline
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Yay, I'm back online and it dint cost me that much, all that was destroyed was the PSU, the router and the network adapter, but I had a spare adapter in a drawer collecting dust.

I'm on the Mibbit as well, but I need to set up a few things regarding my security system, it's complex and might take a while. I'll reply to the PM later if we dont hook up on the IRC before that
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  #6  
Old 07-18-2010, 03:46 AM
Kyle Kyle is offline
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Yay, I'm back online and it dint cost me that much
Yay! Good for you and your wallet! Congratulations.

I needed some good news today; I wasn't able to get the primer painted over the now completely-scraped porch/steps, and there's a high chance of thunderstorms all day tomorrow. That means all of that rain will have access to the newly exposed pre-1978 paint, and that runoff could end up all over my lawn and sidewalk for my kids to get exposed to!

I'm honestly considering getting up at 4:30 AM and start painting with the just the porch light as my light source, and hope that the primer will be finished setting up before the first drops fall... I don't think that I have much choice on this matter. It's too scary to think of the alternatives.

I'm going to do a bit of writing, and then go to bed.

Yay...paint!

Good night!
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  #7  
Old 07-20-2010, 12:53 AM
Kyle Kyle is offline
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Lightbulb Skill advancements color coded...

Is there some way whereby the Player could easily keep track of how his Parameters and Skills are advancing? For example, something like this...

Strength: 75 [+2](+1)
Sniping: 38 [+1]
Shooting: 43 [+4](+2)
Etc.

The red font is the current level, the green font would be from points spent by the Player whenever he leveled-up, and the blue font would be whenever the Player earned an attribute increase from doing something in-game (resulting from the game's default award system).

This way the Player could try and develop a "feel" on how certain actions in-game may/may not influence one's attribute advancement.

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