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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-08-2010, 01:53 PM
Ernst Ernst is offline
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Ok. It is avaible and you can use joystick adjusting settings. This way i ll agree it is not a cheating at all but in my opinion is unrealistic cause you could prevent or reduce aircraft unpleasant characteristics by adjusting joystick settings. You are adjusting aircraft behaviour to your own way of flight and how hard you use the stick.

In reality the pilot must adapt to the aircraft, not the aircraft (controls) do the pilot. Ok. Its a game.
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  #2  
Old 07-08-2010, 02:30 PM
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Tempest123 Tempest123 is offline
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There is no setting that works for all joysticks, thats why the adjustments are in the sim in the first place. Adjusting my joystick settings is not going to let me shoot down 109K's in my i-16, aircraft performance is unaffected. I'm not sure how to emphasize this more, your Plane A will still snap roll at the same AoA, same speed and same conditions as always. You will just be 2 inches through your joystick throw instead of 1 inch when you reach stall. I'm perfectly aware that a pilot must adapt to his aircraft, however in real aircraft the control stick is attached to the aircraft your using! If adjusting your joystick settings is cheating then why do you not use the default settings instead of 100%?
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  #3  
Old 07-08-2010, 06:12 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by Ernst View Post
Ok. It is avaible and you can use joystick adjusting settings. This way i ll agree it is not a cheating at all but in my opinion is unrealistic cause you could prevent or reduce aircraft unpleasant characteristics by adjusting joystick settings. You are adjusting aircraft behaviour to your own way of flight and how hard you use the stick.

In reality the pilot must adapt to the aircraft, not the aircraft (controls) do the pilot. Ok. Its a game.
Having flown real airplanes I can assure you we are missing all kinds of clues as to the status of flight and when a plane might depart as you approach the edge of the envelope. Sure some planes depart quite rapidly however, you should know it’s coming. You’re most likely being ham fisted and uncoordinated with the plane. This plays into your training as a pilot.

More importantly even though you can soften some of these tendencies via your joystick setup it doesn’t mean it’s a cheat. You would adjust to the situation as a pilot anyways. Also there isn’t any modeling of a person’s strength and their feel which is all part of controlling the plane towards its limits. We can’t model that with a game nor would I want it modeled. I bet if you actually performed some of the things we do in game you might have to change your underwear. How many times have you misjudged something and had a Midair or ran into the ground? We are doing things in the game that NORMAL people wouldn’t unless pressed in a life or death situation.

This purist idea of getting the game to be more like reality is a myth and not the design of a GAME. I can totally understand wanting realism but at some point this is nothing more than a game and ENTERTAINMENT software.
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Old 07-08-2010, 09:00 PM
ytareh ytareh is offline
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Had Freddie got his settings BACKWARDS or have I ?!Surely they should rise from left to right???!!!
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  #5  
Old 07-08-2010, 10:30 PM
julian265 julian265 is offline
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Originally Posted by ytareh View Post
Had Freddie got his settings BACKWARDS or have I ?!Surely they should rise from left to right???!!!
I agree, either all 100% or what you said. It's better to decide to apply only 80% of strength on the pitch axis than to be limited to 80%.
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Old 07-09-2010, 08:00 PM
K_Freddie K_Freddie is offline
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Originally Posted by julian265 View Post
I agree, either all 100% or what you said. It's better to decide to apply only 80% of strength on the pitch axis than to be limited to 80%.
The proof is in the pudding... and this 'pud' is very tasty
Essentially:
On the lower scales.. when you apply 10% pitch, do you want 10% or 1% a/c reaction?
Setting it the 'default' way give you 1%, placing 100% in the JStick setup gives you 10% ===== faster a/c reaction time for little stick input.
Reducing it to ~80% on the higher scale prevents you from 'overdoing' it ===== more a/c control at all speeds, making a very predictable and stable a/c.

That extra 20% up top is not that usefull - this I'll leave for you to find out.

Last edited by K_Freddie; 07-09-2010 at 08:06 PM.
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  #7  
Old 07-10-2010, 02:24 AM
julian265 julian265 is offline
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The fact is that in most planes and at most speeds, limiting your strength to 80% results in a larger radius turn, slower pull-out etc.

BTW all my sliders are at 100%, with no damping.
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  #8  
Old 07-11-2010, 09:14 AM
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tagTaken2 tagTaken2 is offline
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My only joystick setup tip is not to ask anyone else about it.

As long as you're shooting accurately and can manoeuvre as you'd like without spinning out, then that's what you're after. Adapt the game settings and the stick to YOU, anyone who says different is wasting your time.
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