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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 07-01-2010, 05:34 PM
Marodeur Marodeur is offline
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Hi.

Is there any overview what this script is changing right now?
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  #2  
Old 07-01-2010, 09:46 PM
Nanaki Nanaki is offline
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Originally Posted by Marodeur View Post
Hi.

Is there any overview what this script is changing right now?
It primarily adds fleets and convoys to the list of random contacts you can encounter on the field.
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  #3  
Old 07-02-2010, 12:57 PM
Marodeur Marodeur is offline
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Ah ok. Thx for the work.

I loved SW 1 and played it with the easy mod and mothership mod. For SW2 i tried "real SW2". But the small german modding community is dead after frogster interactive changed their business model and closed the forum.
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  #4  
Old 07-08-2010, 01:18 AM
SuperiorX SuperiorX is offline
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great job guys gona have a ton of fun with this and goblins mod to.
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  #5  
Old 07-20-2010, 11:56 PM
stivoknis stivoknis is offline
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Thanks Nanaki and Goblin Wizard!
Your mods have finally added some more life to this rather silent game.
I just hope you mods didn't change the difficulty of the missions too much. However if I'm having trouble doing a certain mission I sure can blow up convoys for some added cash.
Thanks again, your mods are amazing.
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  #6  
Old 07-21-2010, 12:20 PM
Nanaki Nanaki is offline
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Originally Posted by stivoknis View Post
Thanks Nanaki and Goblin Wizard!
Your mods have finally added some more life to this rather silent game.
I just hope you mods didn't change the difficulty of the missions too much. However if I'm having trouble doing a certain mission I sure can blow up convoys for some added cash.
Thanks again, your mods are amazing.
My mod does not change any of the mission encounters, the worst that could happen is that a randomly generated hostile fleet gets the jump on you while you are in the middle of a hairy battle, but the chances of that happening are extremely small (it has never happened to me).

The fleets and convoys themselves are very tough for random enemies, but still weak compared to what many of the missions will throw at you. If anything, if you are able to bust convoys than the game becomes easier. My recommendation is to head to some of the more pirate-infested sectors, preferably equipped with very good sensors. Avoid the pirate fleets, and smash the pirate convoys. You not only get a ton of money, but you can also get decent ships and decent equipment.
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  #7  
Old 07-23-2010, 12:58 PM
SuperiorX SuperiorX is offline
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Originally Posted by Nanaki View Post
My mod does not change any of the mission encounters, the worst that could happen is that a randomly generated hostile fleet gets the jump on you while you are in the middle of a hairy battle, but the chances of that happening are extremely small (it has never happened to me).

The fleets and convoys themselves are very tough for random enemies, but still weak compared to what many of the missions will throw at you. If anything, if you are able to bust convoys than the game becomes easier. My recommendation is to head to some of the more pirate-infested sectors, preferably equipped with very good sensors. Avoid the pirate fleets, and smash the pirate convoys. You not only get a ton of money, but you can also get decent ships and decent equipment.
hahaha u wanna know what hapens to me when i get the red mastiff and i have to escort that guy in elinor, the msf random patrols spawn fairly often and own my ass as i have to travel a fair way thry the system it didnt help that nsf were hostile towards me as well, the great thing was that sometimes msf duked it out with nsf and id get some sweet gear but i could never survive and make it to the guy that fixes the id.

Even after the id is fixed the msf was still hostlie towards me and guess what they always owned the nsf patrols and spawns and i just couldnt get out of the system alive to make them neutral towards me.

so i edited the mastiff to 15000hp/20000 sp 20sp regen and even with this i could berly get out of the system alive as i had set the thingy in random contacts for random spawn strenght 20 and evrything was kicking my ass due to all ships being 4th/5th gen untill i geared up fully and still i get blown up a lot but im having a blast.

also using goblins ms mod which great.

NANAKI u have done a great job and thanks for making the game more lively and enjoyable and props go to GOBLIN VIZARD for his awsome ms mod.
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