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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Bravo Sir, Bravo. The cities and landscape are excellent can't wait to see with trees in the city.
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#2
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LOl .ed , I bet ya av bin pushing the refresh button all day.
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#3
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Looking great, slightly concerned at the lack of any elevation in any ground shots though.
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#4
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Oh my God Oleg , that looks amazing !! I think all game developers would benefit of being good photographers in the same time
![]() And yes, me too I would gladly pay 150€ for collector's edition - with a good manual and maybe reproduction of historical flight map inside ( BoBII did something like that) Question: I absolutely loved when you introduced morning fog in IL2 -- that was amazing back in the time. With morning fog hanging in river valleys and such. Lovely ! Will you do that in BoB SoW ? (guess you will hehe) -- and do you have screenshot ? ![]() Thanks a lot and keep it up !! |
#5
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#6
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#7
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Oleg,
excellent looking new shots, the scenery is looking very good already ! also excellent distant visibility, the horizon looks very good with distant objects/shorelines visible. one observation: looking at the scenery shots one thing seems to be missing with the country houses, there are no gardens around them ! it makes the houses look a little odd just placed in the scenery like that (even if there are roads/driveways leading to them) question: will there be time for the final release to have some gardens and fences around the countryside house ? could work with making 3 or 4 fence types (picket fence, wire fence etc), and 3 or 4 garden types (just short grass, medium grass, some scrubs or flowers and grass. for ex). mixing the fence and garden types randomly would then give many combinations that add variety to the scenery. having gardens around the houses might seem trivial, but looking at the low altitude shots that is the main thing that seems missing. i would also agree with the earlier comment from another poster about the need for some hedges at some of the field edges, and needing them next to many of the smaller country roads (having lived 6 yrs in kent in southern england, i know the type of scenery there ) Last edited by zapatista; 06-18-2010 at 02:20 PM. |
#8
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And as the samples of manually painted textures we use the photos. Modern and old of WWII time. Not all things is possible, but we try to make everything looking like it was at 1940... Hard to find enough color material for that. Last edited by Oleg Maddox; 06-18-2010 at 02:23 PM. |
#9
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Beautiful shots! I can't wait for the day when you put it all together and say HERE IT IS!
Thanks for the updates! I can't think of another game developer who interacts with their prospective audience/customers in such a intimate fashion. I wonder if you know just how much we appreciate that? It's something special to watch you guys create. All of these Friday updates leave me eager to see (AFTER game is done! ![]() And for the 'Special Edition', price should be no more than $100! |
#10
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Very nice indeed,i do still see repetitive terrain tiles though.................is there no way around that?
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