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#1
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I dunno, nice idea, but especially the Light units seem incredibly overpowered to me. Getting no losses is especially easy with this mod, I think.
By the way, has anyone tried creating a mod for KB to make it more HOMM-like? IE, having a castle where you can build up unit producing buildings, etc? |
#2
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lol, one thing is modding the appeareance and skills of some units using the resources of the whole game, other entire different is re-desing the game itself, that can only be done by the developers themselves. Still there are a lot of textures/mips/code files that are encrypted (the interface itself and the appeareance of the whole game, for example, so no, u cant do that mod). Dont think they are overpowered, try to play on impossible dificulty, u will see. If u need to waste 2 regular units for producing 1 mod unit, on impossible u will get out of units soon. And u can change the parameters of the units, if u think they are overpowered. But i think they are not, they are just more resourceful and more funny. Thats all. Raise the leadership needed to recruit em if u think they are overpowered. PD.: If u think these units are overpowered , u should see my own mods: (Dictators, Sinisters, Maelstroms (posted on the forum), Celestial Snakes, Titans, Legendary Phoenixes). I created my own mods only for use on impossible mode (some of em based on units of the army of light/dark mods), and i changed the script file so i need 4 regular units instead 2 to recruit em. I also changed the leadership, for example, the legendary phoenix that is maybe the most powerful unit in the game xD u need 7500 ls. If i think it is overpowered , i can raise it to 10000 ls lol. Last edited by N3MES1S; 04-15-2010 at 09:48 PM. |
#3
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Nemesis, Mind giving me a link to your mods? i'd like to try them
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#4
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I need to check some minor things, like the death models of the mods, and fix some balance issues, and then i will post the mods, but not before i am 100% sure they are finished.
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#5
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Thanks! nice work
I am going to try now, =) |
#6
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For what version is it this mod? I have v1.3
If I have KB:Crossworlds, can I use this mod when I play the original campaign: KBAP? I have not achieved that it works. I would like to be able to use it, it seems to be brilliant. |
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