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IL-2 Sturmovik The famous combat flight simulator.

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Old 04-12-2010, 02:58 PM
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zapatista zapatista is offline
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and people DO swim the channel, dont they

plus BoB takes place in summer, so good weather for a swim
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Old 04-12-2010, 03:16 PM
IceFire IceFire is offline
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Quote:
Originally Posted by zapatista View Post
and people DO swim the channel, dont they

plus BoB takes place in summer, so good weather for a swim
And the fall... the Italian's launched their attacks much later on.

I hope if they do this they model some proper sharks for the Pacific. We already have the seagulls.
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Old 04-12-2010, 08:26 PM
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i'd like to see movable cattle and horses in certain fields at some point, and them scattering when we buzz them (for ex during takeoff and landings in nearby fields). having some basic interaction with objects like that (triggers) really adds to immersion and increasing the illusion the world you fly in is alive..

when i previously asked oleg about this, his answers was something like "not at the moment" (no animated animals, just static entities). but lets hope buzzing bicycles or cars now produces some "smart" interaction, you should be able to buzz them into the ditch with a low passover
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Old 04-12-2010, 03:17 PM
AndyJWest AndyJWest is offline
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and people DO swim the channel, dont they

plus BoB takes place in summer, so good weather for a swim
I assume you aren't serious?

The quickest Channel crossing by a swimmer prior to WWII was by Gertrude Ederle, in 1926. She took 14 hours and 39 minutes. A little boring, I'd have thought...

Wikipedia: http://en.wikipedia.org/wiki/Gertrude_Ederle
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Old 04-12-2010, 08:30 PM
KG26_Alpha KG26_Alpha is offline
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I assume you aren't serious?

The quickest Channel crossing by a swimmer prior to WWII was by Gertrude Ederle, in 1926. She took 14 hours and 39 minutes. A little boring, I'd have thought...

Wikipedia: http://en.wikipedia.org/wiki/Gertrude_Ederle

Also back in the 40's finding a large amount of Goose fat to cover yourself in would be tricky for an escapee to say the least
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