Quote:
Originally Posted by ckdamascus
I do not have any special attack items / combos / sets. I just have mana items, int items, etc. I pushed more towards defense if anything. I have maybe 23-28ish defense.
I was under the impression that there are just certain combinations of troops that could do well, regardless of equipment. Mind you, I am a mage, so I figured some of that gear isn't quite as important, I mean things like raising archer critical% and such, not the physical resists.
I am loathe to go with paladins, knights, royal griffons with some phantom mania assault. But I even wonder if that team could survive.
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Singing Dagger. +5 attack, +15 rage, +15% damage by allied lizards and
+20% damage to K'Tahu.
Miner's helmet. +20% attack in the evening and at night.
Items matter.
When I fight bosses in normal level, two strong stacks attack boss from different sides and other three deal with summoned creatures. If there are no summons, units with remote attacks attack boss. If boss relocates, closest attack unit attacks him while main stacks walk to boss. Dersu Kumatu goes down in two turns (paladins and griffons). Driller spends first two incarnations retreating and does not have time to summon repair droids. Main problem with K'Taku - summoned tirexes.