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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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The ground environment still need enhance, the impression of artificial work still comes to me immediately, again. It is so impressive that I begin to believe it may well be done in this way intentionally, considering the purpose of optimizing, and we do not spent most of our time on the ground in this game. The engine itself looks like using a cartoon rendering technology while the groundscape open out to me. But the cockpit samples are really fine. I don't know why the staff/or the engine can not carry this FINE into the groundscape.
The first three screenshots look like some place in the fairy-tale, an artificial landscape. It has been said before, looks like a real aeroplane flying over a LEGO city, a Disney theme park. It's hard to tell what's wrong, because they are nice as some people said, in a sense. But the feeling of something wrong does exist, it is not the correct atomsphere fit for the war, it's not a battlefiled, it's a place for afternoon tea... |
#2
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It seems many people can't get their head around the fact that "battlefields" and "afternoon tea" take place in the same time space continuum. |
#3
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The impression of "wrong" arises because you look in close up at chunks of generic created landscapes. This can hardly be avoided - after all it's a flight sim.
The problem with trees and other vegetation is, simply said, that they are very hard to be done right in 3D. It's an insane amount of work to do a good looking tree (from afar, but even more so from up close) in 3D, and it becomes very quickly polygon hell. Unacceptable polygon numbers for a game that has to render things in real time. Hence the popularity of optimized libraries like Speedtree or other tree generators. There are lots around for just that purpose. I am quite frankly rather impressed by those trees - they look really convincing for a tree that is obviously heavily simplified in polygon complexity. It should be no problem to put other species onto the map. The question is just how many Oleg is willing to buy for diversity purposes. (and maybe they are already there, you just don't see them on the selected screenshots). |
#4
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PS: I forgot to mention that Oleg and team have without doubt to modify the trees after purchase. I am fairly certain they are not usable as they are "out of the box". They just deliver a good template. So it still stays work.
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#5
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Hi all. According to the "Royal Horticultural Society Gardeners Encyclopedia of Plants & Flowers" the most common trees in England are;
The Common Oak - Quercus Robur The Ash - Fraxinus Excelsior & The Beech - Fagus Sylvatica All large trees growing well over 20 metre plus. Alas, I am not a master of all things Arboreal.....but that's what they say. I thought the Sycamore would be there too. I am from the North East of England though, we really need some posh git from the Home Counties to set the record straight ![]() I agree that it is very important to get this right however, as it has to look like England. These are of course all WIP people, so give them a break. ![]() I would say the Royal Horticultural Society would be the definitive source on these matters, without doubt.....So check them out! ![]() Last edited by RCAF_FB_Orville; 03-27-2010 at 12:54 PM. |
#6
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There would be a lot more Elm trees then than there are now - since almost wiped out by Dutch Elm disease.
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#7
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![]() ![]() ![]() There again, I might have walked past one yesterday....its not like I pay much attention, lol. *Note to self, must pay heed to all the wondrous Flora and Fauna of this Green and Pleasant Land *TM* ![]() 10/10 Inspector Clouseu!! Bring back the Elm!! 1c games could be the Resurrection, and the Life..... ![]() |
#8
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Actually, I'm not much of a tree geek, Orville, but the list of British species reminded me of the loss. If you want to know more, Wikipedia, as always, is a good place to start: http://en.wikipedia.org/wiki/Elm
Personally, I'm not to bothered about getting the precise tree species right, I think it is more important in a CG landscape to get variation in fauna than worry about minor details. I suspect Oleg may be tearing his hair out at the details we are nit-picking over, and possibly considering setting the next SoW in antartica - penguins have no internet access. ![]() |
#9
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http://en.wikipedia.org/wiki/Dutch_elm_disease Quote:
![]() Last edited by Igo kyu; 03-27-2010 at 01:07 PM. |
#10
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![]() http://www.british-trees.com/treegui...0000003851.htm Mixture of Poplar Oak and hedgerow on country lane in Kent. I know this wont be modelled but it gives an idea to those wondering what it looks like ![]() Alot of the country roads 60 years ago were like this due to lack of traffic. ![]() Last edited by KG26_Alpha; 03-27-2010 at 03:52 PM. |
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