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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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I sided with Admiral Trump, than decided to kill SAM, ended up getting the 'good' ending where SAM dissapears for many years until suddenly showing back up with a Symbiant armaded...
I got the exact same ending siding with Alexander and the NESF, and killing SAM. I guess intuition and experiance tells me that Star Wolves AIs are ALWAYS a crapshoot. I dont think I ever met a good one. Another one where I also sided with Admiral Trump, than decided to kill Alex, ended up getting the 'Not so good' ending where the Symbiants attack afterwards and pretty much own everybody. |
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#2
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im guessing if there is a sequel, its gonna revolve around symbiote berserkers floating around, which is why they always come back.
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#3
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If you side with InoCo and then with SAM he plants a chip in your head (all perks active). The ending is the same as the "Not so Good", but this time you command the Berserk armada.
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