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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 03-05-2010, 09:55 PM
JereC JereC is offline
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Armor maintenance units (Alien weapons go straight through the shields) and MIRV-3's did the trick for me, they are expensive and tough to find but I tend to save them for fights like this.

Edit: Missed that it was after the mission and not the aliens, either way MIRV will take care of most things, Ternie blows up either way I believe, it went from 100% shields and armor to destroyed in a second even though they only had like 3 ships left.

Last edited by JereC; 03-05-2010 at 11:06 PM.
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Old 03-05-2010, 11:02 PM
valky valky is offline
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I did the damn ******* fight like 10 times..with ternie full of armor and shields ~80%. I nearly killed almost all of the 'scripted' guys showing up...but even with 80% shields + 100% armor you'll loose her. pissed me off...there 'd be a chance to do so; otherwise, evil maniacs are showing up...do minor damage ('sixth sense' ) - player ship killed..uhm!!!
"You have no chance to survive - make your time....aybabtu"

(and why did their pulse laser this kind of damage....stupid) would have changed this mission if you managed to save Ternie, into a mission to seek out the ppl who r behind.

I don't like the pilot change at all in SW3. I love to have fixed crew o_O maybe it's just me....
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