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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#3
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Armor maintenance units (Alien weapons go straight through the shields) and MIRV-3's did the trick for me, they are expensive and tough to find but I tend to save them for fights like this.
Edit: Missed that it was after the mission and not the aliens, either way MIRV will take care of most things, Ternie blows up either way I believe, it went from 100% shields and armor to destroyed in a second even though they only had like 3 ships left. Last edited by JereC; 03-06-2010 at 12:06 AM. |
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