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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Is that for your summons only, or enemy summons as well?
An easy way, if enemy summons do count, would be to leave one Royal Thorn alive in a battle. Every few rounds he will summon a stack - If that stack was a Warrior Thorn, you could easily kill them with a level 1 Trap. |
#2
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As TemjinGold alrealy said: summons don't count. Period. No friendly summons, no enemy summons.
But now I wonder: is a (friendly or enemy) stack of skeletons that emerges from a coffin on the battlefield summoned? |
#3
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Ok in my current mage impossible game I reached trap medal level 3; no clue how many fights it took
![]() yea I know I should already have the no-loss medal up to III but I had a lot of 1 death fights I didn't feel like redoing. I suck. Hum. I guess it gets hard now. Hum. No clue why but it hasn't gotten difficult (at level 24 now). Bit surprise that upping the medals a little made this big of a difference (previous mage on impossible game petered out at level 17; only slight different in medals - mostly 2's where this mage has 3s). Not sure if it is the medals or critters that loaded (this game has a tons of royal griffons AND demon(whatever that can summon demons) in Verona. Last game had crappy critter load - so either medals are everything or more likely the combination of the two. Of course I'm not trying for no-loss. Last edited by jake21; 03-08-2010 at 02:03 PM. |
#4
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It's funny, I just played an impossible mage game where I found 2 versions of the trap artifact, one in debir and one in rusty. I got trapping III by the 25th fight or so, and higher magic around level 8. So at level 8 I could open each fight with 7 traps on the board.
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