An interesting idea MikkOwl, but I don't think it will work. The way a pilot acts in a sim will be influenced by the particular 'scoring' he is eligible to receive. Pilots on 'easy' settings will always be more likely to take risks, simply because they have less to lose. If you try to 'level the playing field' by adjusting the scores, you will just end up with people attempting to find the 'easy way' and exploiting the inevitable limitations of any practical simulation. Personally, I'd rather fly on a simulation that attempts 'realism' even if it means I'm always on the losing side. It just makes the occasional kill more enjoyable.
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