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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 02-02-2010, 01:35 PM
TemjinGold TemjinGold is offline
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I think allowing the res spell to revive L5s only for the paladin once he has his skill to L3 is fair.
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  #2  
Old 02-03-2010, 11:51 AM
N3MES1S N3MES1S is offline
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Paladin is almost like warrior, its easier to end the game with no -loss with paladin than with mage, for example. I only got 212 no losses matches (i really didnt want to go for "no losses game") but, playing with paladin is easy, like playing with warrior. Just use paladins, inquisitors, royal griffins, guardsmen and archmages. Piece of cake. But u CANT USE DRAGONS, black knights or level 5 creatures if u want to use res spells. Yes, thats a shame but if u want to res everyone on your army, u need to play with almost all humans. Yup, i hope this will be fixed in a future. Using paladins as main tanks (with teleport go and go back) + paladin res skill + res spell + res heroe skill, its almost impossible u lose any unit. I love cyclops with stone skin, but for the same res reason and for the reason i always run out of cyclops (they are really lack off on this game, i never can get more than 10 cyclops on a seller.) i just drop em.

And the game is much easier playing as paladin or warrior than playing with mage. U will encounter the game much hard for makin no losses with mage that with paladin. Almost for me. But paladin?? its like warrior, raise your atk and def and raise your mind skills. I ended with 32 atk, 44 def, 16 int, and with almost all the mind and might tree completed. Once u have teleport spell, stone skin, resurrection, healing, and peacefulness if u are using ball of lightning, the game turns too easy if u playing with paladin or warrior. End the game with no losses is always hard (much hardest with mage) but its possible. I didnt do it, but i really not going for it.
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  #3  
Old 02-03-2010, 01:48 PM
DGDobrev DGDobrev is offline
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With all due respect, black knights and bone dragons are the most viable units for a no-loss game. Evlin should be nerfed becaused it is only 35 mana and can ress over 150 BK's/15-20 Bone Dragons in one go, and that's some mana that both warriors and paladins can spare and regain on the next turn with calm rage.

Inquisitors are squishy for a no-loss game. Only 70 health is pretty low. Even though the can generate rage, in boss battles, where a no-loss game is decided, the AI usually goes after them first and they may be gone before you even know it, and casting time back over and over as a warrior or paladin will drain them of mana in record time.

Although I admit that I made my first no-loss mage game with humans (paladins, knights, horsemen, archmagi, demonologists), it was touch and go for a while. 1 more hit from baal and I wouldn't be able to ress my losses (even with phantom at 93%). So I consider myself lucky
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