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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 02-01-2010, 09:00 AM
MikkOwl MikkOwl is offline
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Join Date: Jan 2010
Location: Sweden
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Let us assume that SoW does not take loading into account when deciding how much damage to apply to a wing when a cannon shell strikes.

Let's also say that a wing will definitely fail if having X amount of damage at a 6G loading (I am certain it works like this in SoW at least).

Example 1:

If hit when flying straight, it wouldn't fail when recieving this X amount of damage

But afterwards when pulling over 6Gs, it would fail.

Example 2:

If hit while enduring the 6G loading, it would fail. Because wing now had X damage and was over the 6G limit.

Summary:

Doesn't this already-in-place-most-likely already provide what the opening post asked for, even with the damage model for cannon shells applied ignoring wing-loading, and the wing instead just breaking because it had too much damage for the G-loading?
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